<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Forums - Bricks in Motion - A Fix for the Sony Vegas RAM/Render Issue]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/20490/"/>
	<updated>2015-01-13T16:48:02Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/20490/a-fix-for-the-sony-vegas-ramrender-issue/</id>
		<entry>
			<title type="html"><![CDATA[Re: A Fix for the Sony Vegas RAM/Render Issue]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339683/#p339683"/>
			<content type="html"><![CDATA[I've used versions 6, 9, and 11, but never encountered this problem.  Weird.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2015-01-13T16:48:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/339683/#p339683</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[A Fix for the Sony Vegas RAM/Render Issue]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339656/#p339656"/>
			<content type="html"><![CDATA[I, like some others was having some trouble with my version of Sony Vegas. I use the Movie Studio 10 version and was having a terrible time editing larger projects. It would freeze and crash after working in the program for around 5 minutes and rendering was impossible. While looking for a fix, I came across Large Address Aware. Simply, it tells older versions of Vegas (or any program) to use more RAM. Works like a charm now!

[url]http://www.techpowerup.com/forums/threads/large-address-aware.112556/[/url]

It could be helpful!]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2015-01-13T03:12:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/339656/#p339656</id>
		</entry>
</feed>
