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	<title type="html"><![CDATA[Forums - Bricks in Motion - How to Animate New Creeper!?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/20002/"/>
	<updated>2014-10-28T07:50:47Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/20002/how-to-animate-new-creeper/</id>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334572/#p334572"/>
			<content type="html"><![CDATA[[quote=jampot]Which sets did you get?[/quote]

All of them! :D

Also, I think I'll try the hopping technique soon. I was considering building my own rig but I'm not especially confident that I can pack much movement in and still have it look good. I might stick with the set for now.]]></content>
			<author>
				<name><![CDATA[ForlornCreature]]></name>
				<uri>https://bricksinmotion.com/forums/user/1683/</uri>
			</author>
			<updated>2014-10-28T07:50:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/334572/#p334572</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334559/#p334559"/>
			<content type="html"><![CDATA[[quote=END films]You never know what moc builders will do with obscure parts.[/quote]

I was kind of referring to the average person that purchases LEGO, not those awesome MOC builders. ;)

Anyway, let's get back on topic, shall we?]]></content>
			<author>
				<name><![CDATA[rioforce]]></name>
				<uri>https://bricksinmotion.com/forums/user/131977/</uri>
			</author>
			<updated>2014-10-27T21:56:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/334559/#p334559</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334558/#p334558"/>
			<content type="html"><![CDATA[I see it turned upside down and arranged in a row to make a hedge that hasn't been trimmed.]]></content>
			<author>
				<name><![CDATA[Umbra-Manis]]></name>
				<uri>https://bricksinmotion.com/forums/user/132329/</uri>
			</author>
			<updated>2014-10-27T21:48:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/334558/#p334558</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334552/#p334552"/>
			<content type="html"><![CDATA[You never know what moc builders will do with obscure parts.]]></content>
			<author>
				<name><![CDATA[END films]]></name>
				<uri>https://bricksinmotion.com/forums/user/126316/</uri>
			</author>
			<updated>2014-10-27T20:42:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/334552/#p334552</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334551/#p334551"/>
			<content type="html"><![CDATA[[quote=Nathan Wells]You can't take a pre-fabricated piece that is meant to represent a unique figure and claim it discourages imagination.[/quote]

I was referring mostly to the new creeper, and other custom parts like that. It just seems like every new licensed them that comes along (like Simpsons, or Guardians of the Galaxy) gets brand new custom parts to represent their pre-made characters. I'm not saying that all LEGO is bad, or that LEGO has killed imagination completely, I'm sort of just complaining about custom parts. :P

[quote=Nathan Wells]I'd consider using the Creeper head (for the iconic face) but making the rest of the Creeper built-built.[/quote]

This is exactly what I was talking about. ;)]]></content>
			<author>
				<name><![CDATA[rioforce]]></name>
				<uri>https://bricksinmotion.com/forums/user/131977/</uri>
			</author>
			<updated>2014-10-27T19:24:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/334551/#p334551</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334548/#p334548"/>
			<content type="html"><![CDATA[[quote=rioforce](LEGO isn't much of a system anymore, it's now pre-made toys discouraging imagination... :( )[/quote]

Oh please, this isn't true in the slightest. You can't take a pre-fabricated piece that is meant to represent a unique figure and claim it discourages imagination. In fact, I'd argue the current minifig-scale Minecraft sets are a fantastic example of The LEGO Group returning to their roots, with plenty of basic building bricks mixed in with cool building techniques.


I'd consider using the Creeper head (for the iconic face) but making the rest of the Creeper built-built.]]></content>
			<author>
				<name><![CDATA[Nathan Wells]]></name>
				<uri>https://bricksinmotion.com/forums/user/335/</uri>
			</author>
			<updated>2014-10-27T15:01:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/334548/#p334548</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334547/#p334547"/>
			<content type="html"><![CDATA[[quote=rioforce]Looking at the design of how the creeper is built, it's creepy. I mean, making a new custom brick for that when we have other bricks that could do the same thing? (LEGO isn't much of a system anymore, it's now pre-made toys discouraging imagination... :( ) [/quote]
Just with some themes.]]></content>
			<author>
				<name><![CDATA[END films]]></name>
				<uri>https://bricksinmotion.com/forums/user/126316/</uri>
			</author>
			<updated>2014-10-27T14:59:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/334547/#p334547</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334546/#p334546"/>
			<content type="html"><![CDATA[Looking at the design of how the creeper is built, it's creepy. I mean, making a new custom brick for that when we have other bricks that could do the same thing? (LEGO isn't much of a system anymore, it's now pre-made toys discouraging imagination... :( )

[img]http://img2.wikia.nocookie.net/__cb20141024172006/lego/images/8/8e/21115-LEGO-Minecraft-Pieces_kindlephoto-19053404.jpg[/img]

Seeing how the legs are attached and permanent, you could animate them like people animate minifigure short-legs. Hopping, sliding, wiggling to and fro. Or, you could build a new one using pre-existing bricks (like the one I built a second ago). (Not the best, but a proof of concept. I'm better with I'm building with real bricks rather than LDD)

[img]http://bricksafe.com/files/rioforce/Stuff/creepyer.png[/img]]]></content>
			<author>
				<name><![CDATA[rioforce]]></name>
				<uri>https://bricksinmotion.com/forums/user/131977/</uri>
			</author>
			<updated>2014-10-27T14:40:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/334546/#p334546</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334545/#p334545"/>
			<content type="html"><![CDATA[How about leaning the creeper forward a bit when making the step... but it will have to be the right leg each time the way I see it.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2014-10-27T13:26:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/334545/#p334545</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334540/#p334540"/>
			<content type="html"><![CDATA[Hmm, this is like trying to animate a horse or the [i]Philosopher's Stone[/i] troll. Maybe just try some fragmented shots: by that I mean don't show the feet when it's walking. If you're focused on the head and shoulders/upper section of the body, you can have the Creeper move, without showing the feet.

I have no idea how a Creeper actually walks though, as I've never played Minecraft :(  I know, I'm horribly uneducated. Which sets did you get?]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2014-10-27T12:14:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/334540/#p334540</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334539/#p334539"/>
			<content type="html"><![CDATA[Um - don't use a creeper?   :/]]></content>
			<author>
				<name><![CDATA[togfox]]></name>
				<uri>https://bricksinmotion.com/forums/user/132081/</uri>
			</author>
			<updated>2014-10-27T11:52:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/334539/#p334539</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[How to Animate New Creeper!?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/334535/#p334535"/>
			<content type="html"><![CDATA[Heyo! I recently received some of the new LEGO Minecraft sets, and I'm trying to figure out how to animate this creeper:

[img]http://www.moviecricket.com/wp-content/uploads/2014/10/Minecraft-Lego-31.jpg[/img]

His legs are symmetrical in that they always have the right leg put forward, even if they're flipped around.

What do?]]></content>
			<author>
				<name><![CDATA[ForlornCreature]]></name>
				<uri>https://bricksinmotion.com/forums/user/1683/</uri>
			</author>
			<updated>2014-10-27T09:20:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/334535/#p334535</id>
		</entry>
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