<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Forums - Bricks in Motion - Bad Aim- Shooting Animation Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/19946/"/>
	<updated>2014-10-10T04:11:11Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/19946/bad-aim-shooting-animation-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Bad Aim- Shooting Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/333845/#p333845"/>
			<content type="html"><![CDATA[I love the way you did those walls and doors.  Such a refreshing look!  Please explore this some more.  :)]]></content>
			<author>
				<name><![CDATA[togfox]]></name>
				<uri>https://bricksinmotion.com/forums/user/132081/</uri>
			</author>
			<updated>2014-10-10T04:11:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/333845/#p333845</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Bad Aim- Shooting Animation Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/333823/#p333823"/>
			<content type="html"><![CDATA[The idea of this animation was to test out animating shooting. I soon discovered that the guy with the gun never seemed to shoot on target or on time, hence the name ;) enjoy

[url]https://www.youtube.com/watch?v=AXDYzGpRVWw[/url]]]></content>
			<author>
				<name><![CDATA[MrMingleProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/130306/</uri>
			</author>
			<updated>2014-10-09T19:42:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/333823/#p333823</id>
		</entry>
</feed>
