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	<title type="html"><![CDATA[Forums - Bricks in Motion - One in a Million - BRAWL 2014]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/19532/"/>
	<updated>2014-08-06T15:37:56Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/19532/one-in-a-million-brawl-2014/</id>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/330361/#p330361"/>
			<content type="html"><![CDATA[[quote]Like when the soldier pounded against the door with his gun, you hear a pound, but you see a tap.[/quote]

Ahh yes. I was wondering if anyone else would notice this. I originally animated that scene the exact way that I wanted it. The guard put a lot of effort into his swing and it looked really nice. However, about a day after I animated it, I noticed something. I FORGOT THE MOD ELEMENT!! So, after cussing myself out, I re-animated it. I watched the new version with a bit of displeasure, the momentum didn't look natural anymore, and the rate of his swings varied a lot. But I was too lazy to try to recreate what I had done before. Then I noticed something else. I FORGOT THE F***ING MOD ELEMENT AGAIN!! So after slapping myself (I literally did slap myself), I re-animated it AGAIN, making sure that the mod element was in it. The final product was about a fourth as good as the original, but I was too ticked off at that scene to care anymore. And so, everyone is stuck watching my poor physics because of a stinkin' mod element....]]></content>
			<author>
				<name><![CDATA[Brickelodeon]]></name>
				<uri>https://bricksinmotion.com/forums/user/131671/</uri>
			</author>
			<updated>2014-08-06T15:37:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/330361/#p330361</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/330290/#p330290"/>
			<content type="html"><![CDATA[I enjoyed it.  
Sure, the plot was pretty cliché, but the execution was well done.  Overall the voice acting, animation, story, dialog, sound, everything was good.  If there was something I thought could use a little work, there's two main things:
The aspect ratio.  Of course, this might be all you're currently capable of (depending on camera or software), but I think you could have a much better aspect ratio.  Something a lot wider, and not a square.  
The one other thing would be the 'weight' behind the animation.  Like when the soldier pounded against the door with his gun, you hear a pound, but you see a tap.  It didn't look like there was any weight to it, it just looked like a tap.  So maybe work on the ease in/ease out to make things appear to have some weight to them, I'm not sure exactly how to fix it, just something I noticed.  Overall, great work for a BRAWL entry!]]></content>
			<author>
				<name><![CDATA[JonnDthunDer]]></name>
				<uri>https://bricksinmotion.com/forums/user/128068/</uri>
			</author>
			<updated>2014-08-05T04:12:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/330290/#p330290</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329788/#p329788"/>
			<content type="html"><![CDATA[Everyone is right that the plot is cliche, I knew it, everyone knew it. But I didn't want to make a film that would blend in with all of the other BRAWL entries. I was kind of forced to make something like this.

The mod element was hard to hide at times. Since the film takes place in a prison, it's not like there is a lot of color around. So I had to resort to having a few blatantly obvious parts.]]></content>
			<author>
				<name><![CDATA[Brickelodeon]]></name>
				<uri>https://bricksinmotion.com/forums/user/131671/</uri>
			</author>
			<updated>2014-07-29T15:48:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/329788/#p329788</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329767/#p329767"/>
			<content type="html"><![CDATA[That colour mod.
Amazing.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2014-07-29T13:47:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/329767/#p329767</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329755/#p329755"/>
			<content type="html"><![CDATA[I liked this film a lot, especially the one joke 

[spoiler]Would you like an orange piece connected to a red piece.[/spoiler]

Films with a similar premise have been done before, but your idea was cool and was one of the entries that I could connect to the theme.]]></content>
			<author>
				<name><![CDATA[Willco66]]></name>
				<uri>https://bricksinmotion.com/forums/user/131350/</uri>
			</author>
			<updated>2014-07-29T04:07:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/329755/#p329755</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329747/#p329747"/>
			<content type="html"><![CDATA[I liked it]]></content>
			<author>
				<name><![CDATA[Rockydude411]]></name>
				<email><![CDATA[rockydude411@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/130340/</uri>
			</author>
			<updated>2014-07-29T01:41:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/329747/#p329747</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329726/#p329726"/>
			<content type="html"><![CDATA[This at first struck me as being very similar to the film Equilibrium, and at first I feared it would be a blatant copy. Thankfully, I was wrong. The idea, while borderline cliche, was executed very well. I think the sound design could use a bit of work, but for a BRAWL film, I won't complain. The thing I enjoyed about this was that it seemed to blur the line between comedy and action. Overall, nicely done.]]></content>
			<author>
				<name><![CDATA[Edmeier Animator]]></name>
				<uri>https://bricksinmotion.com/forums/user/4006/</uri>
			</author>
			<updated>2014-07-28T23:27:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/329726/#p329726</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329715/#p329715"/>
			<content type="html"><![CDATA[The idea of a noncomformist in a conformist society is not a new one, but this still has decent execution.  For some reason [spoiler]Bod saying the mod element[/spoiler] was really funny.]]></content>
			<author>
				<name><![CDATA[BrickTective Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/130440/</uri>
			</author>
			<updated>2014-07-28T21:16:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/329715/#p329715</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[One in a Million - BRAWL 2014]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/329714/#p329714"/>
			<content type="html"><![CDATA[[url=http://bricksinmotion.com/films/view/6043/]Directory link[/url]

[b]One in a Million[/b]

[url=https://www.youtube.com/watch?v=nn0-YbGV3FY]Youtube[/url]

Here is the other entry I made. It's the first serious video I've ever done.]]></content>
			<author>
				<name><![CDATA[Brickelodeon]]></name>
				<uri>https://bricksinmotion.com/forums/user/131671/</uri>
			</author>
			<updated>2014-07-28T20:52:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/329714/#p329714</id>
		</entry>
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