<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Forums - Bricks in Motion - March tests (lightning + Medusa)]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/19197/"/>
	<updated>2014-06-26T17:14:13Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/19197/march-tests-lightning-medusa/</id>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/326841/#p326841"/>
			<content type="html"><![CDATA[They were both a bit short, but as they are tests I guess I shouldn't worry about it. The medusa one seemed pretty good, and the effect of the lightning was nice. However, as Pritchard said, some on-set lighting effects would be good.]]></content>
			<author>
				<name><![CDATA[Edmeier Animator]]></name>
				<uri>https://bricksinmotion.com/forums/user/4006/</uri>
			</author>
			<updated>2014-06-26T17:14:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/326841/#p326841</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/326383/#p326383"/>
			<content type="html"><![CDATA[[quote=Squid]I think a better way to pull of the gorgon effect would be to desature the minifigure only.[/quote]

I tried that, but the levels of grey were uneven - the skin was pale but the hair was still jet black, so I used Photoshop to make them a bit more even.]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2014-06-19T13:43:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/326383/#p326383</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/326382/#p326382"/>
			<content type="html"><![CDATA[I think a better way to pull of the gorgon effect would be to desature the minifigure only.  Probably taking a sample of the grey from the same lighting conditions to make sure the hue of the grey is correct.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2014-06-19T13:31:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/326382/#p326382</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/325494/#p325494"/>
			<content type="html"><![CDATA[Thanks!

@Pritchard, I'll bear all of that in mind :)]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2014-06-08T19:54:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/325494/#p325494</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/325485/#p325485"/>
			<content type="html"><![CDATA[Medusa effect: SO MINT!  Schweet job!]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2014-06-08T18:53:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/325485/#p325485</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/325454/#p325454"/>
			<content type="html"><![CDATA[Id be happy pulling off either if those.]]></content>
			<author>
				<name><![CDATA[togfox]]></name>
				<uri>https://bricksinmotion.com/forums/user/132081/</uri>
			</author>
			<updated>2014-06-08T00:06:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/325454/#p325454</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/325434/#p325434"/>
			<content type="html"><![CDATA[Medusa:
There's some camera shake, and the animation is a bit rough, but the effect itself looks good.
The ending look is great, and I like the greyscale feel. The transition from not-stone to stone seemed to have a few rough edges, but after cleaning that up and eliminating the set bumps it'll be a pretty sweet effect.

Storm:
The lightening looks good, but the bumpy figure and light flicker ain't so hot.
It needs some sort of animation going on, and then preferably the use of a flashlight to get some nice in-set lighting effects. It could also use a brighter glow around the staff head where the lightening is hitting.]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2014-06-07T20:52:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/325434/#p325434</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[March tests (lightning + Medusa)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/325429/#p325429"/>
			<content type="html"><![CDATA[[url=https://www.youtube.com/watch?v=MT97METImf8]Medusa petrifies a warrior[/url]

[url=https://www.youtube.com/watch?v=gBfG_08JKEA]Channeling the storm[/url]

These are both from March, but I thought I'd upload them to my BTS channel just fo da lolz. They're effects that I want to polish up for (possible) use in future animations, so feedback would be much appreciated.]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2014-06-07T20:13:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/325429/#p325429</id>
		</entry>
</feed>
