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	<title type="html"><![CDATA[Forums - Bricks in Motion - 2D Animation?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/19099/"/>
	<updated>2014-05-29T21:39:03Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/19099/2d-animation/</id>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324746/#p324746"/>
			<content type="html"><![CDATA[ROckydude, about tweening, can you be more specific?]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2014-05-29T21:39:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/324746/#p324746</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324729/#p324729"/>
			<content type="html"><![CDATA[[quote=Dyland]Funny thing, RockyDude411Bricks, that you mention 2D animation. In my Johnny Thunder: Immortalized project, there's a scene where I'm going to have a bunch of 2D characters run around a campfire, just before the main character passes out. For this sequence, I will be animating several characters and things myself, all drawn out by hand! - As far as I know, this will be the first time such a thing has been done in a brickfilm. (Especially one over 25 minutes!)

It's such a cool effect (as I've so far seen with some tests I've done.), one that I'd like to see more brickfilmers attempt in the future![/quote]
Awesome! Can't wait to see it!

[quote=HoldingOurOwn]Cool idea, but it is a lot more work to make 2-D animation than it is Lego, in my opinion.  Having worked in both pen & Ink 2D and now Lego, I weighed the advantages myself while new at brickfilming:
The primary advantage to brickfilming is that the animator doesn't have to redraw the characters every time they make a new movement.[/quote]
What if it were tweened?]]></content>
			<author>
				<name><![CDATA[Rockydude411]]></name>
				<email><![CDATA[rockydude411@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/130340/</uri>
			</author>
			<updated>2014-05-29T15:21:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/324729/#p324729</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324633/#p324633"/>
			<content type="html"><![CDATA[Cool idea, but it is a lot more work to make 2-D animation than it is Lego, in my opinion.  Having worked in both pen & Ink 2D and now Lego, I weighed the advantages myself while new at brickfilming:

The primary advantage to brickfilming is that the animator doesn't have to redraw the characters every time they make a new movement.

The primary advantage to traditional animation is that the animator can reuse animatoon cycles on new backgrounds without having to redraw anything.  For instance, a bunch of cells with a character's walk cycle can be placed on any other background anf be reused anywhere.  Also, the animator only has to make the character make two steps and the cycle can be repeated to make the character walk endlessly.  In Lego animation, if a character is walking across a room, he must be animated for every step he takes.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2014-05-28T14:03:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/324633/#p324633</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324573/#p324573"/>
			<content type="html"><![CDATA[Double Post

Here's a picture I made in Flash that's 2D and hand drawn. Maybe I'll make an animation?

[url=https://flic.kr/p/ntUeZE][img]https://farm6.staticflickr.com/5236/14099230420_27172506f7.jpg[/img][/url]]]></content>
			<author>
				<name><![CDATA[coolcubestudio]]></name>
				<uri>https://bricksinmotion.com/forums/user/131213/</uri>
			</author>
			<updated>2014-05-27T21:08:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/324573/#p324573</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324572/#p324572"/>
			<content type="html"><![CDATA[A big thing with 2D animation and stop motion is to have the right idea. brickfilms with 2D isn't done much (or at all) because you could just make a stop-motion. Plus it would be really hard to do Lego in 2d because it's so 3D and would require sooo much perspective work. But to see a brickfilm with 2D animation would be really amazing. Also, watch this video where the director of my favorite 2D animation movie give a short BTS: [url]http://youtu.be/ILpNlfO6qMg[/url]]]></content>
			<author>
				<name><![CDATA[coolcubestudio]]></name>
				<uri>https://bricksinmotion.com/forums/user/131213/</uri>
			</author>
			<updated>2014-05-27T20:20:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/324572/#p324572</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324570/#p324570"/>
			<content type="html"><![CDATA[Funny thing, RockyDude411Bricks, that you mention 2D animation. In my Johnny Thunder: Immortalized project, there's a scene where I'm going to have a bunch of 2D characters run around a campfire, just before the main character passes out. For this sequence, I will be animating several characters and things myself, all drawn out by hand! - As far as I know, this will be the first time such a thing has been done in a brickfilm. (Especially one over 25 minutes!)

It's such a cool effect (as I've so far seen with some tests I've done.), one that I'd like to see more brickfilmers attempt in the future!]]></content>
			<author>
				<name><![CDATA[Dyland]]></name>
				<email><![CDATA[thedylandproductions@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2257/</uri>
			</author>
			<updated>2014-05-27T18:34:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/324570/#p324570</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324568/#p324568"/>
			<content type="html"><![CDATA[If the brickfilm was supposed to be cartoonish in style, then I guess it would work. I think a lot of brickfilmers strive for relative 'realism' though. Also, if you have a 3D element, it's easy to render that from different angles. 2D is a lot harder to get right in that respect.]]></content>
			<author>
				<name><![CDATA[jampot]]></name>
				<uri>https://bricksinmotion.com/forums/user/189/</uri>
			</author>
			<updated>2014-05-27T17:23:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/324568/#p324568</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[2D Animation?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/324352/#p324352"/>
			<content type="html"><![CDATA[There is CGI in a lot of brickfilms and if done well, it can look really cool. I was wondering, what if someone, instead of CGI in a brickfilm, used 2D animation? But I don't mean like a Just Kidden does it, I mean like using it as if using CGI to make something that would be hard to make with LEGO, like a giant robot or something. Thoughts?]]></content>
			<author>
				<name><![CDATA[Rockydude411]]></name>
				<email><![CDATA[rockydude411@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/130340/</uri>
			</author>
			<updated>2014-05-23T17:00:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/324352/#p324352</id>
		</entry>
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