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	<title type="html"><![CDATA[Forums - Bricks in Motion - Lego minecraft - part 2 (JUMP TEST)]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/18948/"/>
	<updated>2014-04-19T12:11:34Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/18948/lego-minecraft-part-2-jump-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322855/#p322855"/>
			<content type="html"><![CDATA[Thanks for the information. I Will work on it on part 2 from my lego minecraft series :)]]></content>
			<author>
				<name><![CDATA[JustSomeLegoMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/132019/</uri>
			</author>
			<updated>2014-04-19T12:11:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/322855/#p322855</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322853/#p322853"/>
			<content type="html"><![CDATA[When masking, you need to take what is called a 'clean plate'. Once you have finished animating your man jumping in the air, move him out of the scene, and any props used to prop him up, then take a picture of the scene with him not in there, with the same lighting, so that you can use that to place behind him when he jumps. At the moment its very noticeable that it isnt real because the blocks that appear under/behind him are too light and clearly not real.]]></content>
			<author>
				<name><![CDATA[Rsteenoven]]></name>
				<uri>https://bricksinmotion.com/forums/user/101/</uri>
			</author>
			<updated>2014-04-19T09:37:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/322853/#p322853</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322849/#p322849"/>
			<content type="html"><![CDATA[Thanks. I'll try to work on it!]]></content>
			<author>
				<name><![CDATA[JustSomeLegoMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/132019/</uri>
			</author>
			<updated>2014-04-19T04:58:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/322849/#p322849</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322826/#p322826"/>
			<content type="html"><![CDATA[This video should go in the "WIPS/TESTS" forum. Just for future reference.]]></content>
			<author>
				<name><![CDATA[Brickelodeon]]></name>
				<uri>https://bricksinmotion.com/forums/user/131671/</uri>
			</author>
			<updated>2014-04-18T21:44:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/322826/#p322826</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322821/#p322821"/>
			<content type="html"><![CDATA[I personally don't think you should have made this part of your Minecraft series, it was just a jump test, it didn't really go along with the story line.  Once you get your shaky camera issue out of the way, I would suggest trying to fix your lighting problem.  Make sure your camera's auto-exposure is off, and stay away from windows.  You could also get better lighting equipment in general.  I liked the set though, it's very detailed, and I'm glad to see you're making improvements to the quality of your films.]]></content>
			<author>
				<name><![CDATA[bakeranimator]]></name>
				<uri>https://bricksinmotion.com/forums/user/131207/</uri>
			</author>
			<updated>2014-04-18T21:16:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/322821/#p322821</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322811/#p322811"/>
			<content type="html"><![CDATA[I know. Im going to buy a standard for the camera, i place him now on a big pile of books XD but yaeah. Made it very quick just to see of it wil work. And it did. Sort of...]]></content>
			<author>
				<name><![CDATA[JustSomeLegoMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/132019/</uri>
			</author>
			<updated>2014-04-18T16:29:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/322811/#p322811</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322808/#p322808"/>
			<content type="html"><![CDATA[The camera was really really shaky, and the masking was quite noticeable. But it's good to see you're trying masking right off.]]></content>
			<author>
				<name><![CDATA[Legocloniac477]]></name>
				<uri>https://bricksinmotion.com/forums/user/124244/</uri>
			</author>
			<updated>2014-04-18T15:21:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/322808/#p322808</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lego minecraft - part 2 (JUMP TEST)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322804/#p322804"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/5779]Directory Link[/url]

[b]Lego minecraft - part 2 (JUMP TEST)[/b]

[url=https://www.youtube.com/watch?v=2DfGgoBW9ik]YouTube[/url]

this is just a test for jumping, i made this in a hour. its a little bit shocky (like a movie form 1980) but this is just a TEST to see of it wil work. and it did. never did this before. making a LEGO minifigure jumping. but it works, sort of... check out my channel and subscribe to be the frirst to see part 2!]]></content>
			<author>
				<name><![CDATA[JustSomeLegoMovies]]></name>
				<uri>https://bricksinmotion.com/forums/user/132019/</uri>
			</author>
			<updated>2014-04-18T13:43:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/322804/#p322804</id>
		</entry>
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