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	<title type="html"><![CDATA[Forums - Bricks in Motion - Quack In Time]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/18908/"/>
	<updated>2015-01-11T19:31:44Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/18908/quack-in-time/</id>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339525/#p339525"/>
			<content type="html"><![CDATA[[quote=SlothPaladin]I think the script and pacing are perfect[/quote]
Thanks, pacing was one thing I really tried to get right here. Glad to know that it worked out well.

Also JK hopefully some time in the next 20 years.]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2015-01-11T19:31:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/339525/#p339525</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339523/#p339523"/>
			<content type="html"><![CDATA[I'm pretty crazy about this film, I think the script and pacing are perfect,  which doesn't happen to often in longer brickfilms, I realize other films may have better technical aspects but this film is so enjoyable,  I've watched it 5 or 6 times and still find it highly entertaining.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2015-01-11T19:28:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/339523/#p339523</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339498/#p339498"/>
			<content type="html"><![CDATA[i finally got around to watching this, and i love it.... 

i remember you showing some part of the script or one of the fight scenes and being really excited about it, but i wasnt expecting it to be this long and amazing...

first time ive actually enjoyed watching brickfilm fight scenes, you animated and executed them so well

its so much fun, good job jon

when you going to make that secret agent film about pigs or whatever]]></content>
			<author>
				<name><![CDATA[Just Kidden]]></name>
				<uri>https://bricksinmotion.com/forums/user/146/</uri>
			</author>
			<updated>2015-01-11T16:44:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/339498/#p339498</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339493/#p339493"/>
			<content type="html"><![CDATA[[quote=SlothPaladin]it's the best brickfilm I saw that was created in 2014, maybe my favorite brickfilm since the Magic Portal was uploaded back on Brickfilms.com, I love this film and everyone should watch it.[/quote]
I'm not sure what someone put in your coffee this morning to exaggerate the quality of this film so much but thank you very much for the compliment regardless! I hope to do even better than this film in the future.]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2015-01-11T15:55:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/339493/#p339493</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/339320/#p339320"/>
			<content type="html"><![CDATA[I only just ran across this film a month or two ago and I keep coming back to it and keep re-watching it, it's the best brickfilm I saw that was created in 2014, maybe my favorite brickfilm since the Magic Portal was uploaded back on Brickfilms.com, I love this film and everyone should watch it.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2015-01-10T06:38:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/339320/#p339320</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/323007/#p323007"/>
			<content type="html"><![CDATA[Great work!
Looking forward to more films from you.]]></content>
			<author>
				<name><![CDATA[dewfilms]]></name>
				<uri>https://bricksinmotion.com/forums/user/82/</uri>
			</author>
			<updated>2014-04-22T21:25:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/323007/#p323007</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322801/#p322801"/>
			<content type="html"><![CDATA[Wow, good job! Wonderfully quirky!]]></content>
			<author>
				<name><![CDATA[SurfSmurf778]]></name>
				<uri>https://bricksinmotion.com/forums/user/125278/</uri>
			</author>
			<updated>2014-04-18T12:59:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/322801/#p322801</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322788/#p322788"/>
			<content type="html"><![CDATA[Thanks for all the kind words guys, really makes it feel worth all those months I spent on this.]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2014-04-17T22:57:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/322788/#p322788</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322783/#p322783"/>
			<content type="html"><![CDATA[Absolutely fantastic. The animation is bouncy and lively, the gags are funny and some of the lighting effects are very pretty. The whole thing is filled with style and spirit, and kept me gripped from start to finish.

This is truly a film to be proud of. Excellent work.]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2014-04-17T17:16:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/322783/#p322783</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322782/#p322782"/>
			<content type="html"><![CDATA[Heck, that is the funniest movie I have seen in a long time. Love the comedic style of your animation and the voice acting was great. You definitely made a top-notch film.]]></content>
			<author>
				<name><![CDATA[GEF]]></name>
				<uri>https://bricksinmotion.com/forums/user/130526/</uri>
			</author>
			<updated>2014-04-17T16:55:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/322782/#p322782</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322781/#p322781"/>
			<content type="html"><![CDATA[Wow, been away for almost a week hiking so I didn't get to see all of these responses. Really appreciate it, and I'm quite surprised a lot of you seem to be very impressed with my animation, but thank you.
[quote=Tobias]
[i]what happened to meat quest[/i][/quote]

We don't speak of what happened to Meat Quest.]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2014-04-17T15:51:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/322781/#p322781</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322570/#p322570"/>
			<content type="html"><![CDATA[Such a good film Jon! Way to stick to working on it for so many months! I thoroughly enjoyed every second of it! It's definitely your best film!]]></content>
			<author>
				<name><![CDATA[GHB]]></name>
				<uri>https://bricksinmotion.com/forums/user/125681/</uri>
			</author>
			<updated>2014-04-13T17:32:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/322570/#p322570</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322561/#p322561"/>
			<content type="html"><![CDATA[It's really good, man, it's really good.  This is your best brickfilm without doubt.

I liked how you had a lot of action scenes with really fast paced movements.  It was especially cool how you had that scene where it cut between two separate fights.  It reminds me of how I've been wanting to do that sometime.
The dialogue was clever, and I like how you sneaked in a few references which didn't distract from the film, but were none the less enjoyable.

I liked how you tried some more interesting lighting setups, but in a few it was a bit hard to see the characters, which felt a bit odd.  In those scenes, I would have recommended shining an over-dramatic bar of light onto the faces of the characters, much like it is done in classic Star Trek on Kirk sometimes.  The people in the LEGO movie also used this effect a few times and called it "Shatnering"

[img]https://scontent-a-atl.xx.fbcdn.net/hphotos-prn1/t1.0-9/10258142_834608416553340_5297708575938077167_n.jpg[/img]

You seemed to have put more effort into your sets than usual, the wall of the house sets looks interesting with some small details, but I still think you have a ways to go.
Try placing some plates on your base so that it's not the same dull old grey every time.  It needs some variation.
Nice job putting lighting into sets, but those secret base walls could use a little more detail, perhaps some more texture.
Also, most of the time the lighting looks a bit too warm and direct.  I'd suggest colour correcting or better yet getting some bulbs in a more neural hue.
For the secret base I think you should have mixed it up a little bit and shined the lights onto the ceiling, which would have made the light more diffused and soft, whist also dimming the set slightly to emphasize the fancy on set lights you had on the walls.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2014-04-13T15:19:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/322561/#p322561</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322533/#p322533"/>
			<content type="html"><![CDATA[That was pretty dope. The quirky story, jokes and animation really held their own and I enjoyed the whole package very much.]]></content>
			<author>
				<name><![CDATA[Carousel]]></name>
				<uri>https://bricksinmotion.com/forums/user/125877/</uri>
			</author>
			<updated>2014-04-12T23:30:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/322533/#p322533</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quack In Time]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322518/#p322518"/>
			<content type="html"><![CDATA[Good stuff! The animation and the voice acting were spot-on and excellent, and there was a lot of fantastic lightning. The jokes made me laugh out loud a few times, as did a lot of the of the animation, which was really just jaw-dropping. I'd really love to see more films, dude!




[i]what happened to meat quest[/i]]]></content>
			<author>
				<name><![CDATA[Tobias]]></name>
				<uri>https://bricksinmotion.com/forums/user/3414/</uri>
			</author>
			<updated>2014-04-12T17:03:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/322518/#p322518</id>
		</entry>
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