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	<title type="html"><![CDATA[Forums - Bricks in Motion - Quickcam Pro 9000 Angle problem]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/18878/"/>
	<updated>2014-04-07T22:54:04Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/18878/quickcam-pro-9000-angle-problem/</id>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322171/#p322171"/>
			<content type="html"><![CDATA[Maybe prop the mount up on one side somehow so that it is level?

Alternately, continue your career under the guise of being a Dutch filmmaker.]]></content>
			<author>
				<name><![CDATA[Sméagol]]></name>
				<uri>https://bricksinmotion.com/forums/user/28/</uri>
			</author>
			<updated>2014-04-07T22:54:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/322171/#p322171</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322169/#p322169"/>
			<content type="html"><![CDATA[Yeah, I think it's a very slight problem with the 9000, it sometimes gets this weird angle since it's ever so slightly tilted to one side. It's kind of hard to work around, though, I haven't really been able to do anything to fix it, tilting the camera sometimes makes it worse. 

In my opinion it really isn't that bad of a problem that detracts from what I do, I just live with it. Like Pritchard said, just use angles besides "straight-on," and nobody's going to notice save yourself.]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2014-04-07T22:25:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/322169/#p322169</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322166/#p322166"/>
			<content type="html"><![CDATA[I think i've got kinda the same problem, but it doesn't really matter a lot to me.

If i'm right, just moving it around might fix it.]]></content>
			<author>
				<name><![CDATA[WoutStopmotion]]></name>
				<uri>https://bricksinmotion.com/forums/user/131595/</uri>
			</author>
			<updated>2014-04-07T22:14:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/322166/#p322166</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322151/#p322151"/>
			<content type="html"><![CDATA[Could you show us a picture of your rig?]]></content>
			<author>
				<name><![CDATA[BoatsAreRockable]]></name>
				<uri>https://bricksinmotion.com/forums/user/2956/</uri>
			</author>
			<updated>2014-04-07T14:54:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/322151/#p322151</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322147/#p322147"/>
			<content type="html"><![CDATA[I've redesigned my rig so many times and it doesn't seem to work. I think the camera itself is weighing one end down a slight.]]></content>
			<author>
				<name><![CDATA[DarkHoundIV]]></name>
				<uri>https://bricksinmotion.com/forums/user/131774/</uri>
			</author>
			<updated>2014-04-07T12:42:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/322147/#p322147</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322143/#p322143"/>
			<content type="html"><![CDATA[Have you checked your camera holding rig to see if that is the issue? 
I've had that problem with my rig before (using a C910) so that may be it.
Try rebuilding it or redesigning it, that should help. 

Is the camera sitting on bare studs in the rig, or on a tiled surface? How tight is it being held? Any wiggle room? 
Any one of those could be the issue. Assuming of course that your problem is what I think it is.

If it's a teeny-tiny tilt that is hard to see, and nothing else works, you can hide it by picking less "straight-on" angles. Folks probably won't notice it as much then, if they notice it at all.]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2014-04-07T11:21:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/322143/#p322143</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322141/#p322141"/>
			<content type="html"><![CDATA[Can you be more descriptive? I'm having a vary hard time trying to imagine what you're (not) describing.

Perhaps include an image showing what the issue is?]]></content>
			<author>
				<name><![CDATA[Siobhan]]></name>
				<uri>https://bricksinmotion.com/forums/user/21/</uri>
			</author>
			<updated>2014-04-07T09:29:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/322141/#p322141</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Quickcam Pro 9000 Angle problem]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/322137/#p322137"/>
			<content type="html"><![CDATA[Users that are working with the Quickcam Pro 9000, has anyone noticed a slight angle when a filming a shot? Because I have this problem and its really annoying me. If you've had this problem and fixed it, please tell]]></content>
			<author>
				<name><![CDATA[DarkHoundIV]]></name>
				<uri>https://bricksinmotion.com/forums/user/131774/</uri>
			</author>
			<updated>2014-04-07T04:47:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/322137/#p322137</id>
		</entry>
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