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	<title type="html"><![CDATA[Forums - Bricks in Motion - Some crappy test with a gun.]]></title>
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	<updated>2014-03-29T02:49:13Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Some crappy test with a gun.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/321376/#p321376"/>
			<content type="html"><![CDATA[Good job with the slide animation, it's quite convincing, and the kickback animation is very close to spot on for a small caliber weapon. My only suggestion would be to put some reaction in the rest of the body; his other arm shouldn't be completely motionless as he's firing a gun, it's unnatural.]]></content>
			<author>
				<name><![CDATA[backyardlegos]]></name>
				<email><![CDATA[backyardlegos@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/4579/</uri>
			</author>
			<updated>2014-03-29T02:49:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/321376/#p321376</id>
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		<entry>
			<title type="html"><![CDATA[Some crappy test with a gun.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/321309/#p321309"/>
			<content type="html"><![CDATA[[url]http://youtu.be/bT9p5IEza7M[/url]

Continuing my "Some crappy test with a ???." series.]]></content>
			<author>
				<name><![CDATA[WoutStopmotion]]></name>
				<uri>https://bricksinmotion.com/forums/user/131595/</uri>
			</author>
			<updated>2014-03-28T17:57:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/321309/#p321309</id>
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