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	<title type="html"><![CDATA[Forums - Bricks in Motion - Back To The Future Test Time Jump]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/18383/"/>
	<updated>2014-01-13T23:25:36Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/18383/back-to-the-future-test-time-jump/</id>
		<entry>
			<title type="html"><![CDATA[Re: Back To The Future Test Time Jump]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/315827/#p315827"/>
			<content type="html"><![CDATA[Yeah the light flicker was just something I couldn't control at the time. I'm using a Nikon d5100 and it was on a tripod but I need to get hold off a remote clicker to minimise actually touching the camera. As far as focus problems go I'm fairly sure it's more of a camera shake issue than focus cause I'm doing that manually and if you mean the focus blur that happens halfway through that was a deliberate move to have the delorean skid into focus. Thanks for the critique though.]]></content>
			<author>
				<name><![CDATA[jfdorr]]></name>
				<uri>https://bricksinmotion.com/forums/user/131477/</uri>
			</author>
			<updated>2014-01-13T23:25:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/315827/#p315827</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Back To The Future Test Time Jump]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/315656/#p315656"/>
			<content type="html"><![CDATA[Not bad! The sound FX all seemed to work, but my only problems were the light flicker, some set bumps, and the constant focus problems. What camera are you using? If it's a Logitech Webcam, and your settings are set to Auto-Focus, well...I just wouldn't use that setting. It would be best if you controlled the focus settings yourself. And if you're only using one desk lamp, I would suggest using two, for the best of lighting. And about the set bumps, it seemed like right when Doc got out of the DeLorean, it actually wiggled around a bit. Try to reduce prop/set/camera bumping by taping down the set, or using other methods to steady those objects, so that they won't move. I have no other critiques to give you, so keep up the good work!]]></content>
			<author>
				<name><![CDATA[Mickey]]></name>
				<uri>https://bricksinmotion.com/forums/user/3007/</uri>
			</author>
			<updated>2014-01-11T16:33:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/315656/#p315656</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Back To The Future Test Time Jump]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/315645/#p315645"/>
			<content type="html"><![CDATA[[url]http://www.youtube.com/watch?v=OIQc2ssw9wg&feature=youtu.be[/url]

A brief snippet of my new Lego DeLorean with Doc Brown which I hope to incorporate into a short film.]]></content>
			<author>
				<name><![CDATA[jfdorr]]></name>
				<uri>https://bricksinmotion.com/forums/user/131477/</uri>
			</author>
			<updated>2014-01-11T14:47:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/315645/#p315645</id>
		</entry>
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