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	<title type="html"><![CDATA[Forums - Bricks in Motion - Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/17788/"/>
	<updated>2013-09-21T09:47:53Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/17788/ninjakungfu-jumpflykickpunchtakedown-thingy/</id>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309096/#p309096"/>
			<content type="html"><![CDATA[It looks nice. I like the lamp shaking too!]]></content>
			<author>
				<name><![CDATA[:S Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/126939/</uri>
			</author>
			<updated>2013-09-21T09:47:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/309096/#p309096</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309088/#p309088"/>
			<content type="html"><![CDATA[[quote=osomstudios] I don't think he would stop so suddenly [/quote]


Maybe, I was kinda of trying to get that "Ridiculous-kung-fu-mid-air-fighting" look, but you could be right. :)


Oh ok cool]]></content>
			<author>
				<name><![CDATA[osomstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/130679/</uri>
			</author>
			<updated>2013-09-20T22:16:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/309088/#p309088</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309087/#p309087"/>
			<content type="html"><![CDATA[[quote=backyardlegos] if anything the downward action after they make contact for a second time might be a little slow[/quote]


Thanks! I will try that part played back at a higher fps.

[quote=osomstudios] I don't think he would stop so suddenly [/quote]


Maybe, I was kinda of trying to get that "Ridiculous-kung-fu-mid-air-fighting" look, but you could be right. :)

[quote=HoldingOurOwn] the rendering could be redone. [/quote]

 
Well this will not be the actual video quality, the gif just looks REALLY awful....if that's what you meant. 

[quote=SurfSmurf778] You did bump that crossbow quite a lot [/quote]


Whoops.


Here is a slow-motion gif:

[url=http://s833.photobucket.com/user/PushOverProductions/media/Ninja%20video/Ninjavideo1wmv_2_zps9328f081.gif.html][img]http://i833.photobucket.com/albums/zz258/PushOverProductions/Ninja%20video/Ninjavideo1wmv_2_zps9328f081.gif[/img][/url]]]></content>
			<author>
				<name><![CDATA[PushOverProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/130242/</uri>
			</author>
			<updated>2013-09-20T22:10:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/309087/#p309087</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309085/#p309085"/>
			<content type="html"><![CDATA[It looks great. (the lanterns add a nice detail to the animation)]]></content>
			<author>
				<name><![CDATA[END films]]></name>
				<uri>https://bricksinmotion.com/forums/user/126316/</uri>
			</author>
			<updated>2013-09-20T20:30:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/309085/#p309085</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309073/#p309073"/>
			<content type="html"><![CDATA[I woud redo It. The motions seem pretty forced. Like after the backflip I don't think he would stop so suddenly. Keep the motion. 

I do like it a lot though. The lites moving was a good touch. :) 

Osomstudios]]></content>
			<author>
				<name><![CDATA[osomstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/130679/</uri>
			</author>
			<updated>2013-09-20T15:46:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/309073/#p309073</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309062/#p309062"/>
			<content type="html"><![CDATA[Not bad.  The rendering could be redone.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2013-09-20T13:09:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/309062/#p309062</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309061/#p309061"/>
			<content type="html"><![CDATA[As for the takedownthingy itself, I'd say it's excellent! You did bump that crossbow quite a lot between frames though. It's not that distracting, so you should be fine anyway!]]></content>
			<author>
				<name><![CDATA[SurfSmurf778]]></name>
				<uri>https://bricksinmotion.com/forums/user/125278/</uri>
			</author>
			<updated>2013-09-20T11:38:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/309061/#p309061</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309060/#p309060"/>
			<content type="html"><![CDATA[I agree with backyard legos on this shot.]]></content>
			<author>
				<name><![CDATA[Willco66]]></name>
				<uri>https://bricksinmotion.com/forums/user/131350/</uri>
			</author>
			<updated>2013-09-20T11:16:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/309060/#p309060</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309058/#p309058"/>
			<content type="html"><![CDATA[It's hard to tell in that .gif, but I think it looks pretty good, if anything the downward action after they make contact for a second time might be a little slow; I like the lanterns moving in the background. :)]]></content>
			<author>
				<name><![CDATA[backyardlegos]]></name>
				<email><![CDATA[backyardlegos@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/4579/</uri>
			</author>
			<updated>2013-09-20T05:58:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/309058/#p309058</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Ninja/kung-fu "jump-fly-kick-punch-takedown thingy"]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/309057/#p309057"/>
			<content type="html"><![CDATA[I am working on a little short video on the side of my main brickfilm project. It has ninjas. :) 

Here Is a gif of a shot I was working on: 

[url=http://s833.photobucket.com/user/PushOverProductions/media/Ninja%20video/Ninjavideo1wmv_1_zps3b8ef539.gif.html][img]http://i833.photobucket.com/albums/zz258/PushOverProductions/Ninja%20video/Ninjavideo1wmv_1_zps3b8ef539.gif[/img][/url]


I really want it to look good, so I may reshoot, what do you think? good enough? 
If you want I can post a slowed down version of the shot.]]></content>
			<author>
				<name><![CDATA[PushOverProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/130242/</uri>
			</author>
			<updated>2013-09-20T05:29:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/309057/#p309057</id>
		</entry>
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