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	<title type="html"><![CDATA[Forums - Bricks in Motion - Archimedes]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/1771/"/>
	<updated>2009-04-19T23:49:39Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/1771/archimedes/</id>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41444/#p41444"/>
			<content type="html"><![CDATA[cool, good animation and storyline.
despite its wonderful quality, the music was a little corny at times.]]></content>
			<author>
				<name><![CDATA[thebubba]]></name>
				<uri>https://bricksinmotion.com/forums/user/291/</uri>
			</author>
			<updated>2009-04-19T23:49:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/41444/#p41444</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41429/#p41429"/>
			<content type="html"><![CDATA[In retrospect, The amount of dead bodies was a bit low, but one person at the catault didn't bug me]]></content>
			<author>
				<name><![CDATA[Regan]]></name>
				<email><![CDATA[regan1994@live.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/324/</uri>
			</author>
			<updated>2009-04-19T22:17:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/41429/#p41429</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41427/#p41427"/>
			<content type="html"><![CDATA[[quote=Kim Gohlich]...everything looked and felt rather empty.[/quote]

I know exactly what you mean, and it bugs the guts out of me. :) The catapults firing with no one standing there gets on my nerves every time I watch it. That's partially my fault. I had 36 hours, but I'd never done a timed competition before, so I underestimated how long it would take me and rushed through the whole thing in 12 hours. Of course by then I was foolish enough to instantly upload and submit it before thinking that I should probably use the extra time to make changes.

In short, you're not the only one who noticed. :)

- Leo]]></content>
			<author>
				<name><![CDATA[Leonardo812]]></name>
				<uri>https://bricksinmotion.com/forums/user/45/</uri>
			</author>
			<updated>2009-04-19T22:12:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/41427/#p41427</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41410/#p41410"/>
			<content type="html"><![CDATA[I'm quite impressed with the fact that you managed to make this in such a short timespan, especially because I know that I probably never could. And whilst the CGI was good, everything looked and felt rather empty. Whilst I understand that you can't do that much with limited time, it still looks strange to have massive plains with not a single hill or shrub, and a huge courtyard after an epic battle, and only three dead bodies, not to mention catapults that required teams of people to operate them and there's not a single person (or fig if you prefer) in sight. One thing I did really like however, was the map and the catapult designs. 
So...yeah. I feel like there was something else I wanted to say, but I've forgotten it now... 

-Kim]]></content>
			<author>
				<name><![CDATA[Kim Gohlich]]></name>
				<uri>https://bricksinmotion.com/forums/user/69/</uri>
			</author>
			<updated>2009-04-19T21:19:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/41410/#p41410</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41343/#p41343"/>
			<content type="html"><![CDATA[Hmm, it didn't really work for me. The music sounded too much like pop to me and didn't really capture the scale of some of the shots. I felt the pacing could have been better, and though the CGI generally looked good, a lot of it was too bland for me.]]></content>
			<author>
				<name><![CDATA[Night Owl]]></name>
				<uri>https://bricksinmotion.com/forums/user/98/</uri>
			</author>
			<updated>2009-04-19T16:10:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/41343/#p41343</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41327/#p41327"/>
			<content type="html"><![CDATA[[quote=Max Butcher]...and I dont think the CG shots could have been done better with animation. [/quote]

It was definitely tricky to pick CG or stop-mo for each of the shots. I think some of the shots could have looked better in stop-motion instead of CG, but overall it worked out.

- Leo]]></content>
			<author>
				<name><![CDATA[Leonardo812]]></name>
				<uri>https://bricksinmotion.com/forums/user/45/</uri>
			</author>
			<updated>2009-04-19T14:18:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/41327/#p41327</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41272/#p41272"/>
			<content type="html"><![CDATA[Well done, the CGI was very nice. The music was well chosen.

-Thijs]]></content>
			<author>
				<name><![CDATA[VB Brick Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/330/</uri>
			</author>
			<updated>2009-04-19T09:38:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/41272/#p41272</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41262/#p41262"/>
			<content type="html"><![CDATA[Way to give away the plot Leo :P 

I'm not fond of mixing whole CG shots with animation, but I couldnt find anything wrong with any of the shots, and I dont think the CG shots could have been done better with animation. 

9/10

-MRB]]></content>
			<author>
				<name><![CDATA[Max Butcher]]></name>
				<uri>https://bricksinmotion.com/forums/user/239/</uri>
			</author>
			<updated>2009-04-19T07:59:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/41262/#p41262</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41098/#p41098"/>
			<content type="html"><![CDATA[Very nice! The mix of stopmotion and CGI was well done and the CGI looked fantastic.
I'd love to see more of this!]]></content>
			<author>
				<name><![CDATA[Infurno]]></name>
				<uri>https://bricksinmotion.com/forums/user/227/</uri>
			</author>
			<updated>2009-04-18T17:09:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/41098/#p41098</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41095/#p41095"/>
			<content type="html"><![CDATA[It's not a trailer for a real movie. ;) (Though I wish it was.)]]></content>
			<author>
				<name><![CDATA[Hazzat]]></name>
				<email><![CDATA[harry@bossert.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/99/</uri>
			</author>
			<updated>2009-04-18T17:03:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/41095/#p41095</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/41093/#p41093"/>
			<content type="html"><![CDATA[wow! :o
Can't wait!

-GS]]></content>
			<author>
				<name><![CDATA[GoofySkull]]></name>
				<email><![CDATA[boneheadstudio@hotmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/111/</uri>
			</author>
			<updated>2009-04-18T16:56:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/41093/#p41093</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/40896/#p40896"/>
			<content type="html"><![CDATA[not big on stop-motion; the blurred movements are awkward. Still the look is gorgeous. :o Cannot wait to see what you come up with next, kind of hope the subject is similar.]]></content>
			<author>
				<name><![CDATA[Robukka]]></name>
				<uri>https://bricksinmotion.com/forums/user/226/</uri>
			</author>
			<updated>2009-04-17T21:00:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/40896/#p40896</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/40170/#p40170"/>
			<content type="html"><![CDATA[I would love to see a making-of. That's always interesting. :)]]></content>
			<author>
				<name><![CDATA[jd16592]]></name>
				<uri>https://bricksinmotion.com/forums/user/351/</uri>
			</author>
			<updated>2009-04-15T15:07:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/40170/#p40170</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/40140/#p40140"/>
			<content type="html"><![CDATA[Hm, "Manchilds" is NOT epic, but ist shows many times the heaven. And it includes some hard angles ;)
[url]http://brick-cinema.com/details.php?image_id=182[/url]

No, I think [i]Epic [/i]is a its a mixture out of 
hard angles, 
big heavens, 
lighting, 
Sets, 
Cam-Pan, 
Size (Forgeground with backround), 
Movie-Colors, 
Format (16:9), 
Storyline, 
Storytelling 
and so on...

Anyway, if this is "your key", you made it well done!!!]]></content>
			<author>
				<name><![CDATA[mario72]]></name>
				<uri>https://bricksinmotion.com/forums/user/87/</uri>
			</author>
			<updated>2009-04-15T13:48:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/40140/#p40140</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Archimedes]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/40138/#p40138"/>
			<content type="html"><![CDATA[[quote=bodville]Mario said it best, it has a real EPIC feel. [/quote]

In my last two films I've been working on that a lot. I feel like most brickfilms have a small feel to them. Hastings is the first film that struck me as being "epic" because it always felt large, grand, etc.  Part of it is just showing the sky a lot and not being afraid to do hard angles. 

- Leo]]></content>
			<author>
				<name><![CDATA[Leonardo812]]></name>
				<uri>https://bricksinmotion.com/forums/user/45/</uri>
			</author>
			<updated>2009-04-15T13:37:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/40138/#p40138</id>
		</entry>
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