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	<title type="html"><![CDATA[Forums - Bricks in Motion - 3...2...1]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/17201/"/>
	<updated>2013-06-15T11:27:09Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/17201/321/</id>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303184/#p303184"/>
			<content type="html"><![CDATA[[quote=GHB Productions]Very nice! Loved the suspense![/quote]
Thanks man!

[quote=backyardlegos]Technically it was pretty nice, the animation and the voice acting were good, but I think you should have left out the multiple endings. They don't really fit in this sort of serious standoff situation; and the fact that the two endings were just one person gets shot over another felt two simple. The point of a choose your own ending is that there's some sort of suspense, and unknown event, but in this case the two endings were very obvious. It left me hoping for some sort of really creative ending that wasn't there. I suppose it might just be a personal preference, but the choose your own ending felt...awkward. Overall it was pretty well done though, good job. [/quote]
As stated in the description, the endings were a last minute addition.  The initial idea was to have a post-credits sequence where Kane kills Allison and Simon, but I felt that I needed an alternate ending, so I decided to allow the audience to choose who dies.  In retrospect, I probably could have thought up something a little more intricate, but it didn't really cross my mind at the time, I just didn't like the idea of leaving it where it was.
I also considered leaving the endings out completely, and just keeping as it was, but I felt it needed some form of closure (and people don't want to choose an ending, they can always just not select one if they prefer).
The whole idea of this film was to have a sense of ambiguity throughout, and to allow the audience to make up their own minds as to what was in the safe, and why Kane had turned against Simon.]]></content>
			<author>
				<name><![CDATA[Saminatorger]]></name>
				<uri>https://bricksinmotion.com/forums/user/831/</uri>
			</author>
			<updated>2013-06-15T11:27:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/303184/#p303184</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303077/#p303077"/>
			<content type="html"><![CDATA[Technically it was pretty nice, the animation and the voice acting were good, but I think you should have left out the multiple endings. They don't really fit in this sort of serious standoff situation; and the fact that the two endings were just one person gets shot over another felt two simple. The point of a choose your own ending is that there's some sort of suspense, and unknown event, but in this case the two endings were very obvious. It left me hoping for some sort of really creative ending that wasn't there. I suppose it might just be a personal preference, but the choose your own ending felt...awkward. Overall it was pretty well done though, good job. :)]]></content>
			<author>
				<name><![CDATA[backyardlegos]]></name>
				<email><![CDATA[backyardlegos@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/4579/</uri>
			</author>
			<updated>2013-06-12T21:40:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/303077/#p303077</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303075/#p303075"/>
			<content type="html"><![CDATA[Very nice! Loved the suspense!]]></content>
			<author>
				<name><![CDATA[GHB]]></name>
				<uri>https://bricksinmotion.com/forums/user/125681/</uri>
			</author>
			<updated>2013-06-12T21:28:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/303075/#p303075</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303070/#p303070"/>
			<content type="html"><![CDATA[[quote=END films]Very smooth animation but there was some flicker on the wall.[/quote]
Thanks man.  I think the flicker was down to my computer screen, I don't always remember to switch it off.

[quote=RedBrick1]Very nice. The voice acting was great, really helped to bring myself into the short story.[/quote]
Cheers dude, I really tried to work on my own acting this time:)]]></content>
			<author>
				<name><![CDATA[Saminatorger]]></name>
				<uri>https://bricksinmotion.com/forums/user/831/</uri>
			</author>
			<updated>2013-06-12T20:41:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/303070/#p303070</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303053/#p303053"/>
			<content type="html"><![CDATA[Very nice. The voice acting was great, really helped to bring myself into the short story.]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2013-06-12T14:21:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/303053/#p303053</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303030/#p303030"/>
			<content type="html"><![CDATA[Very smooth animation but there was some flicker on the wall.]]></content>
			<author>
				<name><![CDATA[END films]]></name>
				<uri>https://bricksinmotion.com/forums/user/126316/</uri>
			</author>
			<updated>2013-06-11T23:59:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/303030/#p303030</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303026/#p303026"/>
			<content type="html"><![CDATA[Glad you liked it :)]]></content>
			<author>
				<name><![CDATA[Saminatorger]]></name>
				<uri>https://bricksinmotion.com/forums/user/831/</uri>
			</author>
			<updated>2013-06-11T22:31:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/303026/#p303026</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/303024/#p303024"/>
			<content type="html"><![CDATA[That was good. I always enjoy an "interactive adventure" type of brickfilm.]]></content>
			<author>
				<name><![CDATA[Mickey]]></name>
				<uri>https://bricksinmotion.com/forums/user/3007/</uri>
			</author>
			<updated>2013-06-11T22:18:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/303024/#p303024</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[3...2...1]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/302998/#p302998"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/4903]Directory Link[/url]

[b]3...2...1[/b]

[url=http://www.youtube.com/watch?v=NuFKZXeFj74]YouTube[/url]

"You've got 5 seconds..."

Shot in 20 fps


I'm rather happy with how this turned out.  The story and animation were equally challenging, but I think for the most part, it came out how I envisioned it.
The ending(s) was a spur-of-the-moment idea.]]></content>
			<author>
				<name><![CDATA[Saminatorger]]></name>
				<uri>https://bricksinmotion.com/forums/user/831/</uri>
			</author>
			<updated>2013-06-11T11:59:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/302998/#p302998</id>
		</entry>
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