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	<title type="html"><![CDATA[Forums - Bricks in Motion - Doppler Effect]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/16656/"/>
	<updated>2013-03-15T14:09:16Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/16656/doppler-effect/</id>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298205/#p298205"/>
			<content type="html"><![CDATA[If you can use Sony Sound Forge, I can help you.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2013-03-15T14:09:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/298205/#p298205</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298196/#p298196"/>
			<content type="html"><![CDATA[[quote=Mighty Wanderer]Actually 2.0.3 is the newest version, and you can get it here: [url]http://audacity.sourceforge.net/[/url]

This is a really cool effect, I might be using it is the future. :)[/quote]

Ahh!  This works delightfully!
Thanks, everyone!]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-03-15T12:23:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/298196/#p298196</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298193/#p298193"/>
			<content type="html"><![CDATA[One tip though, be sure to first do the audio, so you can sync the effect (it look weird if it were timed wrong). Good luck doing it!]]></content>
			<author>
				<name><![CDATA[Keesret]]></name>
				<uri>https://bricksinmotion.com/forums/user/4119/</uri>
			</author>
			<updated>2013-03-15T12:00:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/298193/#p298193</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298188/#p298188"/>
			<content type="html"><![CDATA[Actually 2.0.3 is the newest version, and you can get it here: [url]http://audacity.sourceforge.net/[/url]

This is a really cool effect, I might be using it is the future. :)]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2013-03-15T02:26:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/298188/#p298188</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298187/#p298187"/>
			<content type="html"><![CDATA[[quote=Pritchard Studios]Which Audacity do you have? It's on "1.3 Beta", but I don't know if it's on any others. 
The tool shifts the pitch throughout the sound, all you do is set where it begins, and where it ends. 
This is what you want, trust me. ;)[/quote]

Ah! I have 1.2.6.
Where do I get that one?]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-03-15T02:16:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/298187/#p298187</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298186/#p298186"/>
			<content type="html"><![CDATA[Which Audacity do you have? It's on "1.3 Beta", but I don't know if it's on any others. 
The tool shifts the pitch throughout the sound, all you do is set where it begins, and where it ends. 
This is what you want, trust me. ;)]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2013-03-15T02:14:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/298186/#p298186</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298176/#p298176"/>
			<content type="html"><![CDATA[[quote=HoldingOurOwn]Yeah.  Pitch Shift.  I used it a week ago for a passing by car in Holding Our Own episode 2.  Works beautifully.[/quote]

But How do I get the pitch to gradually change?  All I know how to do is make the entire thing higher or lower, which isn't what I want.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-03-14T20:43:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/298176/#p298176</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298174/#p298174"/>
			<content type="html"><![CDATA[Yeah.  Pitch Shift.  I used it a week ago for a passing by car in Holding Our Own episode 2.  Works beautifully.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2013-03-14T20:34:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/298174/#p298174</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298171/#p298171"/>
			<content type="html"><![CDATA[[quote=Pritchard Studios]"Sliding Time Scale/Pitch Shift" 
Just tried it, works like a charm. ;)

(Don't mess with the tempo, just the semi-tones.)[/quote]

Sliding Time Scale? What's that? I can't seem to find it.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-03-14T20:24:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/298171/#p298171</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298164/#p298164"/>
			<content type="html"><![CDATA["Sliding Time Scale/Pitch Shift" 
Just tried it, works like a charm. ;)

(Don't mess with the tempo, just the semi-tones.)]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2013-03-14T17:01:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/298164/#p298164</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Doppler Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/298162/#p298162"/>
			<content type="html"><![CDATA[For some future films, I've been wanting to implement a Doppler effect to sounds I've made.  Does anyone know how to add one in post?
I have Audacity, but I haven't found a way to make one.

(For those who don't know, a Doppler effect is the effect created when a moving object making a sound moves to or from the listener and the pitch is changed due to the sound waves being more or less compressed.  Like when you're next to the road and a car passes)]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-03-14T16:30:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/298162/#p298162</id>
		</entry>
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