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	<title type="html"><![CDATA[Forums - Bricks in Motion - CAMERA MOVEMENT(s) animation challenge entry.]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/16364/"/>
	<updated>2013-02-04T21:29:52Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/16364/camera-movements-animation-challenge-entry/</id>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295727/#p295727"/>
			<content type="html"><![CDATA[I love the pans, there very smooth! great job!]]></content>
			<author>
				<name><![CDATA[PushOverProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/130242/</uri>
			</author>
			<updated>2013-02-04T21:29:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/295727/#p295727</id>
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		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295689/#p295689"/>
			<content type="html"><![CDATA[Ah, now I know the one you mean :) 
I built around the camera each time I moved it to keep it in place, other than that, it was quite simple really.]]></content>
			<author>
				<name><![CDATA[animationIsaac]]></name>
				<uri>https://bricksinmotion.com/forums/user/4011/</uri>
			</author>
			<updated>2013-02-04T10:53:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/295689/#p295689</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295615/#p295615"/>
			<content type="html"><![CDATA[7]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-02-03T14:27:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/295615/#p295615</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295611/#p295611"/>
			<content type="html"><![CDATA[@Squid
Still not quite sure which one you mean, could you specify the number?

@FlyingMinifig
Unfortunately, no, it is not a tube station; it was just a fun thing to make. 
It's meant to be to arches and that's about it.]]></content>
			<author>
				<name><![CDATA[animationIsaac]]></name>
				<uri>https://bricksinmotion.com/forums/user/4011/</uri>
			</author>
			<updated>2013-02-03T10:23:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/295611/#p295611</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295553/#p295553"/>
			<content type="html"><![CDATA[Wow!  It is indeed very "spinny". :P  I really like all the twists and turns, it would be great for a surreal scene or dream sequence or something along those lines.

Also, is the set a Tube/Underground Station?  If so, it looks really great!]]></content>
			<author>
				<name><![CDATA[Mr Vertigo]]></name>
				<uri>https://bricksinmotion.com/forums/user/127487/</uri>
			</author>
			<updated>2013-02-02T19:12:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/295553/#p295553</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295540/#p295540"/>
			<content type="html"><![CDATA[I meant the one where it looks kinda like the camera just rolled back.

I really should have specified which spin since this has three or something.  xD]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-02-02T18:05:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/295540/#p295540</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295538/#p295538"/>
			<content type="html"><![CDATA[Er, I just made sure the minifig was always looking right into the camera and because I use a webcam I didn't have to use anything too extreme to make the cam move around the minifigure.]]></content>
			<author>
				<name><![CDATA[animationIsaac]]></name>
				<uri>https://bricksinmotion.com/forums/user/4011/</uri>
			</author>
			<updated>2013-02-02T17:20:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/295538/#p295538</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295537/#p295537"/>
			<content type="html"><![CDATA[Whoa, how did you do the spin?]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2013-02-02T17:15:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/295537/#p295537</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[CAMERA MOVEMENT(s) animation challenge entry.]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/295536/#p295536"/>
			<content type="html"><![CDATA[Here is my entry into the Camera Movement challenge:
[url]http://youtu.be/CmHBlmkiyUA[/url]
Yup...]]></content>
			<author>
				<name><![CDATA[animationIsaac]]></name>
				<uri>https://bricksinmotion.com/forums/user/4011/</uri>
			</author>
			<updated>2013-02-02T17:14:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/295536/#p295536</id>
		</entry>
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