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	<title type="html"><![CDATA[Forums - Bricks in Motion - Gun Flare Help]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/16260/"/>
	<updated>2013-01-22T04:28:46Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/16260/gun-flare-help/</id>
		<entry>
			<title type="html"><![CDATA[Re: Gun Flare Help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/294396/#p294396"/>
			<content type="html"><![CDATA[Create the flare, and then mask out the bit that is covering the muzzle. 
You'll need to make an extra copy of each frame, but those can be deleted later.]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2013-01-22T04:28:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/294396/#p294396</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gun Flare Help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/294395/#p294395"/>
			<content type="html"><![CDATA[[quote=Pritchard Studios]You may not use the same programs, but the principles of [url=http://www.bricksinmotion.com/resources/view/100/]this tutorial[/url] would still apply. ;)[/quote]

Thanks, but I know how to do it from a normal shot. I just need to know how to do it from that angle. In the picture I posted, you'd have to insert the flare, and then somehow make the muzzle overlap the flare. How do I hide the flare behind the muzzle to make it realistic?]]></content>
			<author>
				<name><![CDATA[GHB]]></name>
				<uri>https://bricksinmotion.com/forums/user/125681/</uri>
			</author>
			<updated>2013-01-22T04:14:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/294395/#p294395</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Gun Flare Help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/294393/#p294393"/>
			<content type="html"><![CDATA[You may not use the same programs, but the principles of [url=http://www.bricksinmotion.com/resources/view/100/]this tutorial[/url] would still apply. ;)]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2013-01-22T03:51:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/294393/#p294393</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Gun Flare Help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/294388/#p294388"/>
			<content type="html"><![CDATA[[b]I've been in the pre-production stage of a new film for about three weeks now, and I'm about to start the filming process. The film includes an intense gunfight, and I need to know something about how to do the gun flares. 
(Image by Image, not pre-keyed footage)[/b]

[b]How do I put a gun flare in a shot like this?(Sorry about the oversized image)[/b]

[img]http://imageshack.us/a/img35/9404/image00001aut.jpg[/img]

 [b]I use an Image Editor called Acorn, but as far as stop motion goes, it does all the same things as Photoshop can do. (or Gimp)[/b]

[b]Thanks![/b]]]></content>
			<author>
				<name><![CDATA[GHB]]></name>
				<uri>https://bricksinmotion.com/forums/user/125681/</uri>
			</author>
			<updated>2013-01-22T03:27:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/294388/#p294388</id>
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