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	<title type="html"><![CDATA[Forums - Bricks in Motion - Squid's THAC X test Montage]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/15974/"/>
	<updated>2012-12-31T04:32:38Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/15974/squids-thac-x-test-montage/</id>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/292290/#p292290"/>
			<content type="html"><![CDATA[I did a better job on these tests than the animation in my actual THAC film. :|

But it's still looking really great, and I think I'll have the final edit up tomorrow.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2012-12-31T04:32:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/292290/#p292290</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291887/#p291887"/>
			<content type="html"><![CDATA[A fun test montage to watch!  I liked the random things ("skyrim", "impossible entrance", "dramatic turn"), the animation was smooth, and there was virtually no flicker that I could tell.  

The only things that were off to me was the "slow dolly", which had a somewhat "flickery" and "wobbly" focus, and the slash, which looked too "mechanical"--it didn't have enough ease-in-and-out, and didn't look very convincing.  Also, while I really liked the "text focus", it cut too quickly to the next frame.  But aside from these relatively minor gripes, this is looking good. I can't wait for your THAC entry! :)

By the way, how did you do the camera movements in "more camera stuff"?]]></content>
			<author>
				<name><![CDATA[Mr Vertigo]]></name>
				<uri>https://bricksinmotion.com/forums/user/127487/</uri>
			</author>
			<updated>2012-12-29T23:30:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/291887/#p291887</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291858/#p291858"/>
			<content type="html"><![CDATA[[quote=minifig051]That was just... wow!
You're definetly going to place high, if not win.

I can do some horse sounds (whinnying and sneezing) if you need them for the unicorn.[/quote]

Gloaming doesn't whinny.
He's a manly unicorn.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2012-12-29T21:28:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/291858/#p291858</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291848/#p291848"/>
			<content type="html"><![CDATA[That was just... wow!
You're definetly going to place high, if not win.

I can do some horse sounds (whinnying and sneezing) if you need them for the unicorn.]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2012-12-29T21:03:15Z</updated>
			<id>https://bricksinmotion.com/forums/post/291848/#p291848</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291696/#p291696"/>
			<content type="html"><![CDATA[Wow, awesome animation! And I liked the lighting, but why you have light flicking even I don't and we both have same cameras?]]></content>
			<author>
				<name><![CDATA[:S Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/126939/</uri>
			</author>
			<updated>2012-12-29T11:58:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/291696/#p291696</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291672/#p291672"/>
			<content type="html"><![CDATA[[quote=jstudios]That was absolutely fantastic, I loved it. I may as well not bother now, I mean we all know who's going to win...[/quote]

I still only estimate a 75% possibility of me finishing on time.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2012-12-29T10:34:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/291672/#p291672</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291662/#p291662"/>
			<content type="html"><![CDATA[That was absolutely fantastic, I loved it. I may as well not bother now, I mean we all know who's going to win...]]></content>
			<author>
				<name><![CDATA[jstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/1081/</uri>
			</author>
			<updated>2012-12-29T09:51:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/291662/#p291662</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291650/#p291650"/>
			<content type="html"><![CDATA[The set design and animation were stellar. I always liked the quaint village of Riigo-Faloo. Great job and good luck on the THAC! :D]]></content>
			<author>
				<name><![CDATA[Caveman Incorporated]]></name>
				<uri>https://bricksinmotion.com/forums/user/130248/</uri>
			</author>
			<updated>2012-12-29T05:45:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/291650/#p291650</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Squid's THAC X test Montage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/291644/#p291644"/>
			<content type="html"><![CDATA[[url=http://youtu.be/EoajEFZV_f8]YouTube Link[/url]

A montage of test animation I made to prepare for THAC tomorrow.

The set was built for THAC, I'll probably make up a story which happens in that Riigo-Faloovian village and involves those gnomes, Ouskavar the Goblin hero, and Gloaming the Unicorn.

Please tell me what you thought both the animation and set design. :)]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2012-12-29T04:25:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/291644/#p291644</id>
		</entry>
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