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	<title type="html"><![CDATA[Forums - Bricks in Motion - 2D/Handrawn animation test]]></title>
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	<updated>2012-12-15T15:02:09Z</updated>
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			<title type="html"><![CDATA[Re: 2D/Handrawn animation test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/290611/#p290611"/>
			<content type="html"><![CDATA[The other issue about only redrawing the arms is more of an artistic criticism, because if you think about it usually people will not only move their arms while keeping the rest of them completely immobile... Especially lifting up a moderately heavy object like a sword.]]></content>
			<author>
				<name><![CDATA[topit]]></name>
				<uri>https://bricksinmotion.com/forums/user/2995/</uri>
			</author>
			<updated>2012-12-15T15:02:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/290611/#p290611</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D/Handrawn animation test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/290606/#p290606"/>
			<content type="html"><![CDATA[[quote=minifig051]Not bad for a first try.

It seems like you drew the arm, erased it, then drew the arm in a different position. As you see, the lines never get completely erased (hard-drawn lines like those never can be) and the paper moves around a bit.
To avoid this, do it the way the pros do it: make an individual drawing for each frame. Use tracing paper; it helps keep the parts you don't want moving still.[/quote]
Yeah, I may buy some tracing paper. Thanks for the comment!]]></content>
			<author>
				<name><![CDATA[Slurpy]]></name>
				<uri>https://bricksinmotion.com/forums/user/125782/</uri>
			</author>
			<updated>2012-12-15T11:08:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/290606/#p290606</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 2D/Handrawn animation test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/290582/#p290582"/>
			<content type="html"><![CDATA[Not bad for a first try.

It seems like you drew the arm, erased it, then drew the arm in a different position. As you see, the lines never get completely erased (hard-drawn lines like those never can be) and the paper moves around a bit.
To avoid this, do it the way the pros do it: make an individual drawing for each frame. Use tracing paper; it helps keep the parts you don't want moving still.]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2012-12-14T21:51:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/290582/#p290582</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[2D/Handrawn animation test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/290579/#p290579"/>
			<content type="html"><![CDATA[Over the past few weeks I've been interested in 2D/Handrawn animation, so today I gave it a simple go: [url]https://www.youtube.com/watch?v=Anp6Qgcz8iI[/url]]]></content>
			<author>
				<name><![CDATA[Slurpy]]></name>
				<uri>https://bricksinmotion.com/forums/user/125782/</uri>
			</author>
			<updated>2012-12-14T21:12:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/290579/#p290579</id>
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