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	<title type="html"><![CDATA[Forums - Bricks in Motion - Cafe Carnage]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/158/"/>
	<updated>2009-01-01T14:19:20Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/158/cafe-carnage/</id>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/3848/#p3848"/>
			<content type="html"><![CDATA[That was preety good for a newbie. :P]]></content>
			<author>
				<name><![CDATA[TheBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/140/</uri>
			</author>
			<updated>2009-01-01T14:19:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/3848/#p3848</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/3833/#p3833"/>
			<content type="html"><![CDATA[Ok. The sets were above average. The animation was choppy. The picture quality was a little pixelated. There wasn't any carnage either, just a guy who fell.

Is it just me, or did it go randomly out of focus?]]></content>
			<author>
				<name><![CDATA[fib12345]]></name>
				<email><![CDATA[fib12345@brickmation.net]]></email>
				<uri>https://bricksinmotion.com/forums/user/172/</uri>
			</author>
			<updated>2009-01-01T12:56:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/3833/#p3833</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/3788/#p3788"/>
			<content type="html"><![CDATA[[quote=thebaloob123]For a first brick film, the set design and lighting was fantastic. [quote]Things I need to work on:
Voice acting
Walking animation and smoothness
Camera stillness[/quote]
You don't necessarily need to work on voice acting, as Silent films can be very effective. 
You should do something about the camera shaking though. All that you need is practice.[/quote]
 
That was my very first film and didn't think about shakiness. I from now on probably use Live Feed for my camera so I don't have to touch it and accidentally bump it. I do need to work on expression for my voice acting in my other films though.]]></content>
			<author>
				<name><![CDATA[MooCJ]]></name>
				<uri>https://bricksinmotion.com/forums/user/33/</uri>
			</author>
			<updated>2009-01-01T06:34:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/3788/#p3788</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/3550/#p3550"/>
			<content type="html"><![CDATA[For a first brick film, the set design and lighting was fantastic. [quote]Things I need to work on:
Voice acting
Walking animation and smoothness
Camera stillness[/quote]
You don't necessarily need to work on voice acting, as Silent films can be very effective. 
You should do something about the camera shaking though. All that you need is practice.]]></content>
			<author>
				<name><![CDATA[thebaloob123]]></name>
				<uri>https://bricksinmotion.com/forums/user/231/</uri>
			</author>
			<updated>2008-12-31T21:05:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/3550/#p3550</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/3021/#p3021"/>
			<content type="html"><![CDATA[I like the music :D]]></content>
			<author>
				<name><![CDATA[Fancypants]]></name>
				<uri>https://bricksinmotion.com/forums/user/72/</uri>
			</author>
			<updated>2008-12-30T22:45:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/3021/#p3021</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/2918/#p2918"/>
			<content type="html"><![CDATA[if you use windows movie maker, I would suggest speeding the entire film up (its a video effect) it might make the movements look better and faster :)

-Jon64]]></content>
			<author>
				<name><![CDATA[Jon64]]></name>
				<email><![CDATA[jemunoz95@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/148/</uri>
			</author>
			<updated>2008-12-30T20:17:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/2918/#p2918</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/2851/#p2851"/>
			<content type="html"><![CDATA[Hm, not bad. The animation, as I'm sure you're aware, was very choppy. The pacing was kind of bad, because I was bored until he got to the cafe. The sets kept me interested, however. They were very detailed and good to look at. Unfortunately, the slow moving cars got in the way.

But don't think that you shouldn't put cars driving by in your films. It's just that they moved really slow. In fact, I liked how you payed a lot of attention to detail and how everybody in the background was always moving or doing something. 

The fight was fun to watch, but I felt the title was a bit deceiving since there wasn't much carnage.

A good first effort, but you need to work on animation and pacing.]]></content>
			<author>
				<name><![CDATA[Badger]]></name>
				<uri>https://bricksinmotion.com/forums/user/144/</uri>
			</author>
			<updated>2008-12-30T18:48:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/2851/#p2851</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Cafe Carnage]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/1900/#p1900"/>
			<content type="html"><![CDATA[My first brickfilm made it back in October                                                          [url]http://www.youtube.com/watch?v=gQkI9IAES_8&feature=related&fmt=18[/url]]]></content>
			<author>
				<name><![CDATA[MooCJ]]></name>
				<uri>https://bricksinmotion.com/forums/user/33/</uri>
			</author>
			<updated>2008-12-29T04:57:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/1900/#p1900</id>
		</entry>
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