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	<title type="html"><![CDATA[Forums - Bricks in Motion - Throwing Kife Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/15524/"/>
	<updated>2012-10-21T19:23:44Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/15524/throwing-kife-test/</id>
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			<title type="html"><![CDATA[Re: Throwing Kife Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/287080/#p287080"/>
			<content type="html"><![CDATA[That's a cool idea I hadn't thought of that I'll have to try it next time I do rigging.]]></content>
			<author>
				<name><![CDATA[Goliathan]]></name>
				<uri>https://bricksinmotion.com/forums/user/133/</uri>
			</author>
			<updated>2012-10-21T19:23:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/287080/#p287080</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Throwing Kife Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/287077/#p287077"/>
			<content type="html"><![CDATA[Not too bad.

I noticed that on many of the frames the knife had rough edges and part of the rig showed. I had those same problems when I first did masking in SMP. Since then, I have developed a way to get smoother masking with SMP's rig removal tool.
I call this method Double Rigging.
[quote=I]To do it, you take the usual rig-on-the-bottom frame first.  In the next frame, have a rig supporting it from the top.  Make sure the object you want floating is in the same place in both frames.  Then, mask out the rig in the first frame using the second frame as the backround plate.  The result is smooth masking with realistic shadows.
[/quote]
Onionskinning really helps with getting the object in about the same place in both frames.]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2012-10-21T19:16:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/287077/#p287077</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Throwing Kife Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/287042/#p287042"/>
			<content type="html"><![CDATA[I made this as partially as a test of my skills partly as a test of SMP's rig removal system. I am aware that the knife doesn't spin.  The little stack of clear studs they were propped up on fell over to much for that. 

[url=http://www.youtube.com/watch?v=c_V2WNIEyHc] Linky to Yewtewb[/url]]]></content>
			<author>
				<name><![CDATA[Goliathan]]></name>
				<uri>https://bricksinmotion.com/forums/user/133/</uri>
			</author>
			<updated>2012-10-21T14:16:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/287042/#p287042</id>
		</entry>
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