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	<title type="html"><![CDATA[Forums - Bricks in Motion - The Chair Toss and Falling]]></title>
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	<updated>2009-03-26T03:12:14Z</updated>
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			<title type="html"><![CDATA[Re: The Chair Toss and Falling]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33936/#p33936"/>
			<content type="html"><![CDATA[Thanks although it wasn't choppy before I uploaded it. :mad:]]></content>
			<author>
				<name><![CDATA[Lamplight]]></name>
				<email><![CDATA[lamplightfilms@aol.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/327/</uri>
			</author>
			<updated>2009-03-26T03:12:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/33936/#p33936</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Chair Toss and Falling]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33555/#p33555"/>
			<content type="html"><![CDATA[That's pretty good, LamplightStudios. I especially like the chair throw (although that could have had more force, with the chair just still moving towards the left after it hit the ground). Some of the minifigs falling down were pretty cool too.

The animation was still a bit choppy though. Remember that things speed up and slow down when they fall, hit the ground or whatever they do. This means you sometimes have to animate in smaller increments, then bigger, then smaller again. Also, remember that some things collide elastically (think of a rubber ball bouncing back up a lot), while some things bounce inelastic (when you fall down on a floor, you don't bounce up, but you more or less hit the ground and get an impact).]]></content>
			<author>
				<name><![CDATA[BertL]]></name>
				<uri>https://bricksinmotion.com/forums/user/194/</uri>
			</author>
			<updated>2009-03-24T19:15:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/33555/#p33555</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Chair Toss and Falling]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33549/#p33549"/>
			<content type="html"><![CDATA[well... that's not bad...its better than other masking tests I saw around my computer...are you happy now?...]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2009-03-24T19:09:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/33549/#p33549</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Chair Toss and Falling]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33312/#p33312"/>
			<content type="html"><![CDATA[Hello?]]></content>
			<author>
				<name><![CDATA[Lamplight]]></name>
				<email><![CDATA[lamplightfilms@aol.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/327/</uri>
			</author>
			<updated>2009-03-23T23:05:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/33312/#p33312</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[The Chair Toss and Falling]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33082/#p33082"/>
			<content type="html"><![CDATA[I was bored.

Around near the third fall, YT screws up the quality it's, it's, it's, *sniff* heeheehee, HAHAHA :o :o

Anywho: [url]http://www.youtube.com/watch?v=FUvc4e0EFeA[/url]]]></content>
			<author>
				<name><![CDATA[Lamplight]]></name>
				<email><![CDATA[lamplightfilms@aol.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/327/</uri>
			</author>
			<updated>2009-03-23T07:15:18Z</updated>
			<id>https://bricksinmotion.com/forums/post/33082/#p33082</id>
		</entry>
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