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	<title type="html"><![CDATA[Forums - Bricks in Motion - Maya models in Bricksmith?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/15151/"/>
	<updated>2012-09-05T05:10:31Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/15151/maya-models-in-bricksmith/</id>
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			<title type="html"><![CDATA[Re: Maya models in Bricksmith?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/283459/#p283459"/>
			<content type="html"><![CDATA[Funny enough, I am very interested in making a profession out of animation, and I'm starting a uni degree on animation next year :lol:]]></content>
			<author>
				<name><![CDATA[KAB Productions]]></name>
				<email><![CDATA[kab_productions@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/126765/</uri>
			</author>
			<updated>2012-09-05T05:10:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/283459/#p283459</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Maya models in Bricksmith?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/283458/#p283458"/>
			<content type="html"><![CDATA[It has taken years, yes, and it'll take some more.  Unless you want to make a profession out of it, then committing a lot of time will get you to that professional level in less than a year.]]></content>
			<author>
				<name><![CDATA[Lechnology]]></name>
				<uri>https://bricksinmotion.com/forums/user/80/</uri>
			</author>
			<updated>2012-09-05T04:48:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/283458/#p283458</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Maya models in Bricksmith?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/283456/#p283456"/>
			<content type="html"><![CDATA[I'm pretty sure that bricksmith is the mac version of Ldraw. Nice tutorial too :) 
I was kinda hoping you'd answer, because your animations are awesome :D  I wish I could animate like you, but that must take a long time!]]></content>
			<author>
				<name><![CDATA[KAB Productions]]></name>
				<email><![CDATA[kab_productions@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/126765/</uri>
			</author>
			<updated>2012-09-05T04:41:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/283456/#p283456</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Maya models in Bricksmith?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/283454/#p283454"/>
			<content type="html"><![CDATA[As far as I know, you can't go straight from Bricksmith to Maya.  You have to use a converter.  So far, the only mainstream (and thus an active support community) 3D modelling program that supports Ldraw models (which I assume Bricksmith uses) is pre-2.5x versions of Blender.  From there, you can export to a format that Maya supports.

[url=http://www.bricksinmotion.com/forums/topic/9279/ldraw-and-blender-tips-and-tricks/]More here[/url].]]></content>
			<author>
				<name><![CDATA[Lechnology]]></name>
				<uri>https://bricksinmotion.com/forums/user/80/</uri>
			</author>
			<updated>2012-09-05T04:24:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/283454/#p283454</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Maya models in Bricksmith?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/283446/#p283446"/>
			<content type="html"><![CDATA[I have Maya and Bricksmith, and I always wanted to be able to make a LEGO animation. I have tried making the models straight into Maya, and failed miserably, and I'm now wondering if I can get a Bricksmith model into Maya and animate it that way.

Anyone know if I can or can't?]]></content>
			<author>
				<name><![CDATA[KAB Productions]]></name>
				<email><![CDATA[kab_productions@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/126765/</uri>
			</author>
			<updated>2012-09-05T03:26:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/283446/#p283446</id>
		</entry>
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