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	<title type="html"><![CDATA[Forums - Bricks in Motion - Hand-to-hand Combat test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/1514/"/>
	<updated>2009-03-27T23:17:40Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/1514/handtohand-combat-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/34221/#p34221"/>
			<content type="html"><![CDATA[Vimeo is better quality]]></content>
			<author>
				<name><![CDATA[Nuparurocks]]></name>
				<uri>https://bricksinmotion.com/forums/user/509/</uri>
			</author>
			<updated>2009-03-27T23:17:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/34221/#p34221</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/34209/#p34209"/>
			<content type="html"><![CDATA[It looked a little choppy at some times, but it was good!]]></content>
			<author>
				<name><![CDATA[Just Kidden]]></name>
				<uri>https://bricksinmotion.com/forums/user/146/</uri>
			</author>
			<updated>2009-03-27T22:24:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/34209/#p34209</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/34195/#p34195"/>
			<content type="html"><![CDATA[I know. I need to slow it down.]]></content>
			<author>
				<name><![CDATA[Nuparurocks]]></name>
				<uri>https://bricksinmotion.com/forums/user/509/</uri>
			</author>
			<updated>2009-03-27T20:59:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/34195/#p34195</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33061/#p33061"/>
			<content type="html"><![CDATA[What Jon64 said. And IMO it turned out a little [u]too[/u] fast. It was tough to tell what was going on.]]></content>
			<author>
				<name><![CDATA[Noodle]]></name>
				<uri>https://bricksinmotion.com/forums/user/26/</uri>
			</author>
			<updated>2009-03-23T05:26:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/33061/#p33061</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33046/#p33046"/>
			<content type="html"><![CDATA[Okay, thanks.

It's great to be on a forum where you're not famous for Gimp crap and I can get some real criticism]]></content>
			<author>
				<name><![CDATA[Nuparurocks]]></name>
				<uri>https://bricksinmotion.com/forums/user/509/</uri>
			</author>
			<updated>2009-03-23T02:59:34Z</updated>
			<id>https://bricksinmotion.com/forums/post/33046/#p33046</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33042/#p33042"/>
			<content type="html"><![CDATA[Well... for a film I would suggest placing the camera closer to your subjects, because then it increases the audiences interest perspective wise. and I think that the movements should be a little smaller between frames ;)

-Jon64]]></content>
			<author>
				<name><![CDATA[Jon64]]></name>
				<email><![CDATA[jemunoz95@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/148/</uri>
			</author>
			<updated>2009-03-23T02:38:41Z</updated>
			<id>https://bricksinmotion.com/forums/post/33042/#p33042</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33021/#p33021"/>
			<content type="html"><![CDATA[15 FPS

Aw man, YouTube screwed up the framerate too. [url=http://www.vimeo.com/3809982]Here's[/url] a Vimeo version.]]></content>
			<author>
				<name><![CDATA[Nuparurocks]]></name>
				<uri>https://bricksinmotion.com/forums/user/509/</uri>
			</author>
			<updated>2009-03-23T01:40:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/33021/#p33021</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33020/#p33020"/>
			<content type="html"><![CDATA[What was the frame rate?]]></content>
			<author>
				<name><![CDATA[mcoov]]></name>
				<uri>https://bricksinmotion.com/forums/user/51/</uri>
			</author>
			<updated>2009-03-23T01:35:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/33020/#p33020</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Hand-to-hand Combat test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33019/#p33019"/>
			<content type="html"><![CDATA[[url=http://www.youtube.com/watch?v=gSNb00gAYvY]View here (YouTube)[/url]

[url=http://www.vimeo.com/3809982]Vimeo[/url]

[color=#0080BF]Just trying out some quick movements. Sorry about the image quality, I can't get Monkeyjam to register any resolution over 320x240.[/color]]]></content>
			<author>
				<name><![CDATA[Nuparurocks]]></name>
				<uri>https://bricksinmotion.com/forums/user/509/</uri>
			</author>
			<updated>2009-03-23T01:34:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/33019/#p33019</id>
		</entry>
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