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	<title type="html"><![CDATA[Forums - Bricks in Motion - Lighting Test 2 - The return of the lighting tests!]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/1509/"/>
	<updated>2009-03-23T19:20:11Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/1509/lighting-test-2-the-return-of-the-lighting-tests/</id>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33236/#p33236"/>
			<content type="html"><![CDATA[Antifaan, I do this in just about every movie I make, what I do is take some tin foil and wrap it around the flashlight in a long tube to make the beam thinner, then I aim it at the gun being shot from as close to the direction that is being shot at as I can get, it really adds a lot of life to gunshots.  It will look really bright, but only for two seconds, and it will look really awesome.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2009-03-23T19:20:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/33236/#p33236</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33189/#p33189"/>
			<content type="html"><![CDATA[Well, the lighting was beautiful, but the animation wasn't. You already know what I think of the animation so I'll not bother saying. The gunshot was a bit hard to see, but it wasn't too bad. A nice little test ;).]]></content>
			<author>
				<name><![CDATA[Splash]]></name>
				<uri>https://bricksinmotion.com/forums/user/106/</uri>
			</author>
			<updated>2009-03-23T17:39:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/33189/#p33189</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33177/#p33177"/>
			<content type="html"><![CDATA[Hmm, I cannot see how to do that and make it look good...
The flashlight would light too much up.

As for the animation, the fails (or the ones I noticed myself) was caused by software failing and this wasn't an animation test anyways.]]></content>
			<author>
				<name><![CDATA[Antifaan]]></name>
				<uri>https://bricksinmotion.com/forums/user/145/</uri>
			</author>
			<updated>2009-03-23T17:23:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/33177/#p33177</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33063/#p33063"/>
			<content type="html"><![CDATA[When firing a gun in a dark shot like that it really helps to hit the fig shooting the gun with a flashlight for about two frames, then it looks like the gun is lighting up the whole set.]]></content>
			<author>
				<name><![CDATA[SlothPaladin]]></name>
				<uri>https://bricksinmotion.com/forums/user/411/</uri>
			</author>
			<updated>2009-03-23T05:39:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/33063/#p33063</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33062/#p33062"/>
			<content type="html"><![CDATA[As an animation test, this would be more than questionable, but as far as lighting goes, very nicely done. Personally, I would've reflected a little more light back onto the sheriff's face in the first shot, but otherwise, excellent. Very realistic, at least for a little plastic world.

And livinglego? Not only is that comment completely unhelpful but also laughably hypocritical.]]></content>
			<author>
				<name><![CDATA[Noodle]]></name>
				<uri>https://bricksinmotion.com/forums/user/26/</uri>
			</author>
			<updated>2009-03-23T05:32:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/33062/#p33062</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33037/#p33037"/>
			<content type="html"><![CDATA[There are some very noticeable light flickers and animation bumps, but besides that the lighting and cinematography was good.]]></content>
			<author>
				<name><![CDATA[Frogtrap]]></name>
				<uri>https://bricksinmotion.com/forums/user/40/</uri>
			</author>
			<updated>2009-03-23T02:29:09Z</updated>
			<id>https://bricksinmotion.com/forums/post/33037/#p33037</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/33027/#p33027"/>
			<content type="html"><![CDATA[uhhhh...could havve been better]]></content>
			<author>
				<name><![CDATA[Living LEGO]]></name>
				<uri>https://bricksinmotion.com/forums/user/495/</uri>
			</author>
			<updated>2009-03-23T02:07:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/33027/#p33027</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lighting Test 2 - The return of the lighting tests!]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/32915/#p32915"/>
			<content type="html"><![CDATA[Hello,
Here's another test of lighting.

[url=http://www.mediafire.com/download.php?50m3ygt3yu2]MediaFire .MOV[/url]
[url=http://www.youtube.com/watch?v=imef85ZQCbk]YouTube HD[/url]
[url=http://vimeo.com/3805638]Vimeo[/url]

Note that some frames might have come in the wrong order, so animation wise, this wasn't great either...

Feel free to comment.


-Antifaan]]></content>
			<author>
				<name><![CDATA[Antifaan]]></name>
				<uri>https://bricksinmotion.com/forums/user/145/</uri>
			</author>
			<updated>2009-03-22T20:36:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/32915/#p32915</id>
		</entry>
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