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	<title type="html"><![CDATA[Forums - Bricks in Motion - making a shower effect]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/14928/"/>
	<updated>2012-09-22T14:52:54Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/14928/making-a-shower-effect/</id>
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			<title type="html"><![CDATA[Re: making a shower effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/284976/#p284976"/>
			<content type="html"><![CDATA[For a hand-animated film of mine, I animated rain using MacroMedia MX.  I drew a rain drop, made it move across the screen with a motion tween, then cloned the virtual cell (layer) and placed them at different spots.  I changed the aplha setting, making the raindrops see-through.  If you have Macromedia flash, you can animate a shower the same way, except that you need a lot more layers, and they all move from the same area of origin.]]></content>
			<author>
				<name><![CDATA[HoldingOurOwn]]></name>
				<uri>https://bricksinmotion.com/forums/user/125690/</uri>
			</author>
			<updated>2012-09-22T14:52:54Z</updated>
			<id>https://bricksinmotion.com/forums/post/284976/#p284976</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: making a shower effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/282876/#p282876"/>
			<content type="html"><![CDATA[You could use rain effect and squash it so it only covers the area where the shower outputs to]]></content>
			<author>
				<name><![CDATA[BoatsAreRockable]]></name>
				<uri>https://bricksinmotion.com/forums/user/2956/</uri>
			</author>
			<updated>2012-08-29T02:00:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/282876/#p282876</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: making a shower effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/282790/#p282790"/>
			<content type="html"><![CDATA[Pour water through something which will disperse it as a shower would in several separate streams. Take a picture as you're pouring the water. Just make sure that the water has someplace to go which won't make a mess.

Theoretically, it should give you a rather realistic water effect.

And if you have some great effects program, perhaps add a bit of steam, but it would be perfectly alright without that.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2012-08-28T14:35:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/282790/#p282790</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: making a shower effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/282788/#p282788"/>
			<content type="html"><![CDATA[do you have After effects?]]></content>
			<author>
				<name><![CDATA[Jan687]]></name>
				<uri>https://bricksinmotion.com/forums/user/126838/</uri>
			</author>
			<updated>2012-08-28T14:05:27Z</updated>
			<id>https://bricksinmotion.com/forums/post/282788/#p282788</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[making a shower effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/281224/#p281224"/>
			<content type="html"><![CDATA[I've been trying to work out how to make a shower effect for an upcoming film but I'm not sure how 

any suggestions?]]></content>
			<author>
				<name><![CDATA[Knowlesproductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/2971/</uri>
			</author>
			<updated>2012-08-15T18:04:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/281224/#p281224</id>
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