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	<title type="html"><![CDATA[Forums - Bricks in Motion - Sheep, Balls of Slime, and some CGI animation]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/14441/"/>
	<updated>2012-06-20T18:51:07Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/14441/sheep-balls-of-slime-and-some-cgi-animation/</id>
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			<title type="html"><![CDATA[Re: Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276234/#p276234"/>
			<content type="html"><![CDATA[@Wingman_mm: thanks for the tips I know the CGI falling blocks were not done that great. :sweat: 

@backyardlegos: Thanks :D]]></content>
			<author>
				<name><![CDATA[Coyote Creek Films]]></name>
				<uri>https://bricksinmotion.com/forums/user/4474/</uri>
			</author>
			<updated>2012-06-20T18:51:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/276234/#p276234</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276196/#p276196"/>
			<content type="html"><![CDATA[The stop motion was very well done, good job :)]]></content>
			<author>
				<name><![CDATA[backyardlegos]]></name>
				<email><![CDATA[backyardlegos@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/4579/</uri>
			</author>
			<updated>2012-06-20T05:45:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/276196/#p276196</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276174/#p276174"/>
			<content type="html"><![CDATA[I would agree with Rsteenoven, the Stop-Motion is very good all that would need a little work is timing.  Walking and running of the minifigs seemed good but the actions in between (guy with top hat falling over, man-ox thing falling, guy falling into pool, etc.) seemed a tad bit rushed.

With the CGI, the falling blocks after the dog pushed them could use a little work with the action-reaction timing.  Other then that the clips were rather short and hard to judge ;)

Keep up the good work and I look forward to seeing a CGI Brickfilm soon ;)]]></content>
			<author>
				<name><![CDATA[Wingman_mn]]></name>
				<email><![CDATA[miwegerson@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/202/</uri>
			</author>
			<updated>2012-06-19T21:53:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/276174/#p276174</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276163/#p276163"/>
			<content type="html"><![CDATA[Thanks for the tips. I understand that sometimes my animation is not quite as realistic as it should be.

Most of my time I spend with CGI animation thus far has been with modeling. hopefully I'll have something ready to put on You Tube by the end of the summer

Again thanks of the tips, I'll try applying them to my next work! :D]]></content>
			<author>
				<name><![CDATA[Coyote Creek Films]]></name>
				<uri>https://bricksinmotion.com/forums/user/4474/</uri>
			</author>
			<updated>2012-06-19T18:32:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/276163/#p276163</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276158/#p276158"/>
			<content type="html"><![CDATA[Stop motion: Some really nice work, I especially liked the weird animal thing and the diving into water. Try work on your timing a bit more, observe real life clips of people and try apply that to your work, sometimes the movements seemed a bit fast, or too slow.

CG: Its coming along, I prefer CG animation nowadays as its much easier to manipulate characters, youve started off well though. Just apply the same principles as you would for any animation to your CG.

Heres a good book for animation if youre really serious: [url]http://www.amazon.co.uk/The-Animators-Survival-Kit-Stop-motion/dp/0571202284[/url]

Now make a brickfilm.]]></content>
			<author>
				<name><![CDATA[Rsteenoven]]></name>
				<uri>https://bricksinmotion.com/forums/user/101/</uri>
			</author>
			<updated>2012-06-19T15:57:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/276158/#p276158</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276157/#p276157"/>
			<content type="html"><![CDATA[I notice that I hardly ever get comments on my stuff.

Anyone there? :shifty:]]></content>
			<author>
				<name><![CDATA[Coyote Creek Films]]></name>
				<uri>https://bricksinmotion.com/forums/user/4474/</uri>
			</author>
			<updated>2012-06-19T15:43:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/276157/#p276157</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Sheep, Balls of Slime, and some CGI animation]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/276112/#p276112"/>
			<content type="html"><![CDATA[[url]http://www.youtube.com/watch?v=xjJ3qz-cw3k&list=UUphupFButyarRY1cW5WW6LQ&index=1&feature=plcp[/url]
A Test Compilation along with some CGI Stuff.

Enjoy ;)]]></content>
			<author>
				<name><![CDATA[Coyote Creek Films]]></name>
				<uri>https://bricksinmotion.com/forums/user/4474/</uri>
			</author>
			<updated>2012-06-18T19:56:27Z</updated>
			<id>https://bricksinmotion.com/forums/post/276112/#p276112</id>
		</entry>
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