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	<title type="html"><![CDATA[Forums - Bricks in Motion - Iron Man Test - Landing]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/14252/"/>
	<updated>2012-06-01T13:49:19Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/14252/iron-man-test-landing/</id>
		<entry>
			<title type="html"><![CDATA[Re: Iron Man Test - Landing]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/274767/#p274767"/>
			<content type="html"><![CDATA[I thought was very good and the effects were great ;)]]></content>
			<author>
				<name><![CDATA[Pixel]]></name>
				<uri>https://bricksinmotion.com/forums/user/126603/</uri>
			</author>
			<updated>2012-06-01T13:49:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/274767/#p274767</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Iron Man Test - Landing]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/274387/#p274387"/>
			<content type="html"><![CDATA[Great, thanks for the advice!  I'll be sure to incorporate both of those, that feedback will help me with future animations along with this one :)]]></content>
			<author>
				<name><![CDATA[Bricks Brought to Life]]></name>
				<uri>https://bricksinmotion.com/forums/user/123731/</uri>
			</author>
			<updated>2012-05-27T20:32:07Z</updated>
			<id>https://bricksinmotion.com/forums/post/274387/#p274387</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Iron Man Test - Landing]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/273829/#p273829"/>
			<content type="html"><![CDATA[It would be nice to see the environment interact. Maybe the plants would quiver from impact?]]></content>
			<author>
				<name><![CDATA[RealBrick]]></name>
				<uri>https://bricksinmotion.com/forums/user/766/</uri>
			</author>
			<updated>2012-05-21T03:03:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/273829/#p273829</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Iron Man Test - Landing]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/273827/#p273827"/>
			<content type="html"><![CDATA[Not bad, not bad at all!
Although when he lands, the arms should swing back a little and then return to where they were. As they are, they swing back some, and then suddenly stop. Then when he leans back up, it looks like he leans too far backwards, although that could just be the angle.

Other than those little nit-picks, it was great, can't wait to see more!]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2012-05-21T02:59:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/273827/#p273827</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Iron Man Test - Landing]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/273824/#p273824"/>
			<content type="html"><![CDATA[I am in the pre-production stages of a Marvel Avengers fight, and I filmed this test as a rough 'teaser' for it.  I am mainly looking for constructive criticism by posting it here.

[url]http://www.youtube.com/watch?v=vsSoKQgHOc4&list=UUH-iuEt3nazYs-glyuNr1Gw&index=0&feature=plcp[/url]

(I have already corrected the issue with the figure being in focus and the sparks/debree out of focus)

Thanks in advance!]]></content>
			<author>
				<name><![CDATA[Bricks Brought to Life]]></name>
				<uri>https://bricksinmotion.com/forums/user/123731/</uri>
			</author>
			<updated>2012-05-21T02:50:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/273824/#p273824</id>
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