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	<title type="html"><![CDATA[Forums - Bricks in Motion - The Endeavour - Slide/Run Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/13463/"/>
	<updated>2012-02-25T17:00:32Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/13463/the-endeavour-sliderun-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/264008/#p264008"/>
			<content type="html"><![CDATA[Alright, I attempted to speed up the run by cutting a frame out of the run cycle... the timing is a little off but that can be fixed for the next video.

[url=http://www.youtube.com/watch?v=6oreWj-iP_4]Run Test w/ Motion Blur[/url]
(Same link as edit in the main topic)

[quote=Pritchard Studios]
Although render times are very long, so I guess you could do stop-motion in between the times of working on the CGI. [/quote]

I actually tried doing this when it took 25-30 minutes to render each frame.  I thought that if I could render just the background, I would stop-motion animate the minifig actually moving and and just place the images on top of the render.. then Cycles came out haha.  

I really do appreciate all the input and critiquing, it really does help!  I've stared at these dang pictures so long, it has become difficult for me to self-assess them.

Thanks again!]]></content>
			<author>
				<name><![CDATA[Wingman_mn]]></name>
				<email><![CDATA[miwegerson@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/202/</uri>
			</author>
			<updated>2012-02-25T17:00:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/264008/#p264008</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263968/#p263968"/>
			<content type="html"><![CDATA[[quote=Juggernaut Pictures]Hold up there! Stop-motion is a challenging process, but CGI is no easier. Not anyone can light, texture, model, animate or position elements in CGI. Only those who are skilled at it and have practiced for quite a while. [/quote]

You have a point, but once you make a wall for example, you can just save that file and copy/paste to make a bigger building. And once you have a walk cycle (I may be wrong here) you can just save that movement and use it again and again.

With lighting, can you not move the CGI lamp anywhere, and ajust the number of lights, the brightness and type of light it gives off as well? With real lamps, you don't have those things, unless you get different bulbs which may or not be what you want. As to modeling, you can bring in entire brick libraries, and even make your own peice if Lego doesn't make what you want. You can also build against the law of gravity, and put peices into each other, as well as have stuff just float there if you want.

As to speed, you can see the fruits of your labor quicker with stop-motion. But with CGI, you can model the scenes, animate them, and then just sit back a relax while your computer does all the work. Although render times are very long, so I guess you could do stop-motion in between the times of working on the CGI. :lol: I really meant the time that you have to put into it, as you must manually do everything in stop-motion, but with CGI just model, animate, then set 'er up and let 'er go.


But whatever happens, I'll be looking forward to your (Wingman_mn) movies!

[i](Disclaimer: I have not messed with CGI much, so my current thoughts may very well be wrong, if so, please kindly correct them. Thanks.)[/i]]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2012-02-25T03:27:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/263968/#p263968</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263932/#p263932"/>
			<content type="html"><![CDATA[Good!

The running was more at a walking speed, though.
The only thing you need to work on is the minifig's porportions; the head is a bit too wide, the hands are a bit narrow, there's a bit too much wrist, and the hips are a bit short.  Also, the vertices of the torso need to be rounded a bit.]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2012-02-24T22:39:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/263932/#p263932</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263905/#p263905"/>
			<content type="html"><![CDATA[I thought it was lego! good job! but he was a little slow]]></content>
			<author>
				<name><![CDATA[Chiro]]></name>
				<email><![CDATA[chirostudios@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/125129/</uri>
			</author>
			<updated>2012-02-24T20:27:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/263905/#p263905</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263901/#p263901"/>
			<content type="html"><![CDATA[Nice, but it's not very fast runner, you see?]]></content>
			<author>
				<name><![CDATA[Lord Lajaka]]></name>
				<uri>https://bricksinmotion.com/forums/user/5002/</uri>
			</author>
			<updated>2012-02-24T20:24:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/263901/#p263901</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263878/#p263878"/>
			<content type="html"><![CDATA[Yeah, it was suppose to be a run cycle haha.  I was basing it off of Quigibo's Walking Tutorial and apparently the only run cycle he had only was 4 frames long... I though that would look odd for a 15 fps movie so I took a little "creative license" and added a 5th frame... Oh well, it should be pretty easy to fix to pull that extra frame out.

[quote=Repelling Spider]I first saw your clip I hadn't read your description at all so I didn't realize it was CGI. At first I thought it was stop motion.[/quote]
Thanks :)  Realism is what I am aiming for, and trying to achieve that in some reasonable amount of time is also a goal I have.  

@Pritchard Studios
Well maybe not faster, as it took about 5 minutes per frame, but defiantly for the special effects and limitless legos.  As for the films I would like to create, CGI was the better option.  I will always respect the brickfilming hobbyist that puts in the time and effort to animate frame by frame.  Though I have to say, building the models then animating/ compositing the movie overnight does have its perks. ;)

Thank you all for your feed back, and hopefully (soon) I will have a trailer for a (possible) series finished... I might have motivation to actually finish it due to a school contest that I could enter for some prize money. :)  Anyways, thanks again!]]></content>
			<author>
				<name><![CDATA[Wingman_mn]]></name>
				<email><![CDATA[miwegerson@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/202/</uri>
			</author>
			<updated>2012-02-24T19:22:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/263878/#p263878</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263854/#p263854"/>
			<content type="html"><![CDATA[[quote=Pritchard Studios]As to CGI verses Stop-motion, I much prefer the latter. But, the former is cheaper, easier, and faster.
So if you want to do it, go ahead! You won't be limited by bricks, cameras, SFX or bad lighting, but it's just not quite the same as the time-honored hobby of true Stop-motion.[/quote]
Hold up there! Stop-motion is a challenging process, but CGI is no easier. Not anyone can light, texture, model, animate or position elements in CGI. Only those who are skilled at it and have practiced for quite a while. Anyway, I thought that the frames were very nice. The Hallway was very nicely done, as was the minifigure. As for the running (or walking) I have to agree with Pritchard. The animation was a little slow for a run cycle. Nice work overall!]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2012-02-24T16:09:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/263854/#p263854</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263839/#p263839"/>
			<content type="html"><![CDATA[First of all, when I first saw your clip I hadn't read your description at all so I didn't realize it was CGI. At first I thought it was stop motion. I would be very interested in seeing more! Great job on making it look nice! As Pritchard already said, if he was running he probably should be going a bit faster. The slide worked great though! :) I like your blender videos cause they seem closer to actual stop motion than any of the other blender videos I've seen. You've got a new subscriber.]]></content>
			<author>
				<name><![CDATA[Repelling Spider]]></name>
				<uri>https://bricksinmotion.com/forums/user/124535/</uri>
			</author>
			<updated>2012-02-24T12:15:40Z</updated>
			<id>https://bricksinmotion.com/forums/post/263839/#p263839</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263829/#p263829"/>
			<content type="html"><![CDATA[Wow, the hallway looks great. If he was running, it was too slow. And if he was walking, he was leaning too much.
But, everything looked really good overall. 

As to CGI verses Stop-motion, I much prefer the latter. But, the former is cheaper, easier, and faster.
So if you want to do it, go ahead! You won't be limited by bricks, cameras, SFX or bad lighting, but it's just not quite the same as the time-honored hobby of true Stop-motion.]]></content>
			<author>
				<name><![CDATA[Pritchard Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4427/</uri>
			</author>
			<updated>2012-02-24T04:22:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/263829/#p263829</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[The Endeavour - Slide/Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/263825/#p263825"/>
			<content type="html"><![CDATA[[url=http://www.youtube.com/watch?v=TWDvyIZsXAE&feature=youtu.be]Youtube[/url]

A test render of a faceless man running down an empty hall... what more is there to say? ;) 

Here are some test shots: (stills from the animation)
[url=http://dl.dropbox.com/u/60110924/LEGO%20CGI%20Tests/Run%20Test/0000.png]Picture 1[/url]
[url=http://dl.dropbox.com/u/60110924/LEGO%20CGI%20Tests/Run%20Test/0007.png]Picture 2[/url]
[url=http://dl.dropbox.com/u/60110924/LEGO%20CGI%20Tests/Run%20Test/0126.png]Picture 3[/url]

So what are your guys' thoughts on using a computer to animate the bricks instead of using the real thing, I'm interested in hearing some input on this topic. :)

Thanks!
Wingman_mn

*Edit
[url=http://www.youtube.com/watch?v=6oreWj-iP_4]Run Test w/ Motion Blur![/url]
Made the run faster and added motion blur to the slide!]]></content>
			<author>
				<name><![CDATA[Wingman_mn]]></name>
				<email><![CDATA[miwegerson@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/202/</uri>
			</author>
			<updated>2012-02-24T03:56:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/263825/#p263825</id>
		</entry>
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