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	<title type="html"><![CDATA[Forums - Bricks in Motion - Camera, Expressions, and Drinking Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/12956/"/>
	<updated>2012-01-05T23:41:11Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/12956/camera-expressions-and-drinking-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257804/#p257804"/>
			<content type="html"><![CDATA[Thanks all! And good tip there minifig051 about the head changing, thanks for that! I enjoy doing simple head changes like that or nothing at all throughout rather than adding in mouth movement.]]></content>
			<author>
				<name><![CDATA[Repelling Spider]]></name>
				<uri>https://bricksinmotion.com/forums/user/124535/</uri>
			</author>
			<updated>2012-01-05T23:41:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/257804/#p257804</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257803/#p257803"/>
			<content type="html"><![CDATA[Good.  The only thing that I found wrong with it is the head change was choppy.  It's not your fault, that's how the heads are.  What I do to hide the choppiness is to have the minfig move while changing the head.]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2012-01-05T23:34:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/257803/#p257803</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257802/#p257802"/>
			<content type="html"><![CDATA[Very nice! Keep up the good work ;)]]></content>
			<author>
				<name><![CDATA[MoonLight]]></name>
				<uri>https://bricksinmotion.com/forums/user/124521/</uri>
			</author>
			<updated>2012-01-05T23:31:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/257802/#p257802</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257798/#p257798"/>
			<content type="html"><![CDATA[There were only a few bumps which were already pointed out. Pretty smooth too. :)
Overall, great job. Keep it up!]]></content>
			<author>
				<name><![CDATA[1011Ev]]></name>
				<uri>https://bricksinmotion.com/forums/user/1787/</uri>
			</author>
			<updated>2012-01-05T22:57:51Z</updated>
			<id>https://bricksinmotion.com/forums/post/257798/#p257798</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257797/#p257797"/>
			<content type="html"><![CDATA[I liked the animation, it was very smooth. The camera flash effect was quite cool too. In a finished product film try to avoid bumping the hair (I realize how hard, and frustrating it is myself.) Otherwise, I quite enjoyed this :D.]]></content>
			<author>
				<name><![CDATA[legostudiosplus]]></name>
				<uri>https://bricksinmotion.com/forums/user/1060/</uri>
			</author>
			<updated>2012-01-05T22:57:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/257797/#p257797</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257784/#p257784"/>
			<content type="html"><![CDATA[I haven't been animating very long and as such I don't really know the ins and outs of FPS. I've heard mixed things about it. The reason why this was at 33fps is simply because I shot so many frames to do this test and I had to have that many frames per second to make it fast enough. I've seen both 15fps and 24fps and I must confess that I really enjoy the feel and look of 24 over 15. Not to say that 15 is bad of course, it can be done great!]]></content>
			<author>
				<name><![CDATA[Repelling Spider]]></name>
				<uri>https://bricksinmotion.com/forums/user/124535/</uri>
			</author>
			<updated>2012-01-05T22:03:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/257784/#p257784</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257781/#p257781"/>
			<content type="html"><![CDATA[33 fps is massively overkill, in my opinion. 15 fps looks pretty good and I don't see much point in going over 24 fps with stop motion even if you want it to look really smooth. Mostly I just think it'd be a lot of wasted time and effort for little to no noticeable difference.]]></content>
			<author>
				<name><![CDATA[Sméagol]]></name>
				<uri>https://bricksinmotion.com/forums/user/28/</uri>
			</author>
			<updated>2012-01-05T21:59:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/257781/#p257781</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257776/#p257776"/>
			<content type="html"><![CDATA[Not quite sure but it was something odd like 33fps I believe. The hair movement was accidental but I think it actually turned out nicely as it seems to mimic hair movement especially for that hairstyle.

Edit: Thank ya kindly, Smeagol!]]></content>
			<author>
				<name><![CDATA[Repelling Spider]]></name>
				<uri>https://bricksinmotion.com/forums/user/124535/</uri>
			</author>
			<updated>2012-01-05T21:53:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/257776/#p257776</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257774/#p257774"/>
			<content type="html"><![CDATA[They look pretty good. Also, I like your username. Welcome to BricksInMotion.]]></content>
			<author>
				<name><![CDATA[Sméagol]]></name>
				<uri>https://bricksinmotion.com/forums/user/28/</uri>
			</author>
			<updated>2012-01-05T21:52:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/257774/#p257774</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257771/#p257771"/>
			<content type="html"><![CDATA[It looks very smooth! Only his hair moves a little bit. What framerate did you use?]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-05T21:44:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/257771/#p257771</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Camera, Expressions, and Drinking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257768/#p257768"/>
			<content type="html"><![CDATA[A test I did a few weeks ago using some new pieces. Wasn't supposed to be a test exactly but it really is.  Let me know your thoughts or any ways I can improve any of these things. The camera was tricky because it was hard to get some in between frames as he rotates it up to his face.

[url]http://www.youtube.com/watch?v=BOKNNtXX4Lk&list=UU75wco1xD_5ls__TdpcaWtg&index=2&feature=plcp[/url]]]></content>
			<author>
				<name><![CDATA[Repelling Spider]]></name>
				<uri>https://bricksinmotion.com/forums/user/124535/</uri>
			</author>
			<updated>2012-01-05T21:29:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/257768/#p257768</id>
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