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	<title type="html"><![CDATA[Forums - Bricks in Motion - Sword fight test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/12927/"/>
	<updated>2012-01-04T17:10:49Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/12927/sword-fight-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257594/#p257594"/>
			<content type="html"><![CDATA[You can improve your setup in two ways:

1) buy very expensive software to go with the camera that you already use, or
2) buy a relatively cheap camera to go with the software that you already use. (For example the logitech quickcam pro 9000 or the newer 910.)]]></content>
			<author>
				<name><![CDATA[boardron]]></name>
				<uri>https://bricksinmotion.com/forums/user/3250/</uri>
			</author>
			<updated>2012-01-04T17:10:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/257594/#p257594</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257593/#p257593"/>
			<content type="html"><![CDATA[[quote=Juggernaut Pictures] Though, I have to point this out since no one else did, there were some un-enjoyable camera bumps and there was inconsistency with the lighting (ergo 'light flicker'). Make sure that all your settings are on manual to prevent light flicker, and use a remote or a frame capture program to stop the bumping,.[/quote]

Thanks for the tips! I already use a remote control, but because I look my photos back on the camera, it moves a little bit.]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-04T16:43:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/257593/#p257593</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257592/#p257592"/>
			<content type="html"><![CDATA[That was a pretty good test. Though, I have to point this out since no one else did, there were some un-enjoyable camera bumps and there was inconsistency with the lighting (ergo 'light flicker'). Make sure that all your settings are on manual to prevent light flicker, and use a remote or a frame capture program to stop the bumping (I know that the D3100 isn't applicable with frame capture programs; I'm just simply stating that it's one way to end bumps if your camera is compatible).]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2012-01-04T16:27:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/257592/#p257592</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257591/#p257591"/>
			<content type="html"><![CDATA[[quote=AngryMouse]You can change the image hold from 2 to 1 when you import your images.[/quote]

Thank you, I've never seen that!]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-04T16:16:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/257591/#p257591</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257590/#p257590"/>
			<content type="html"><![CDATA[You can change the image hold from 2 to 1 when you import your images.]]></content>
			<author>
				<name><![CDATA[AngryMouse]]></name>
				<uri>https://bricksinmotion.com/forums/user/124304/</uri>
			</author>
			<updated>2012-01-04T16:11:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/257590/#p257590</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257589/#p257589"/>
			<content type="html"><![CDATA[[quote=Mighty Wanderer]So do you take all the pictures beforehand, and then import them into MonkeyJam?[/quote]

Yes, it's not ideal :/. I'm therefore looking for a new camera, but now I have to do it with my D3100.]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-04T16:02:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/257589/#p257589</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257587/#p257587"/>
			<content type="html"><![CDATA[So do you take all the pictures beforehand, and then import them into MonkeyJam?]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2012-01-04T15:59:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/257587/#p257587</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257579/#p257579"/>
			<content type="html"><![CDATA[As mentioned before, that was really good!

By the way, sent you a PM.]]></content>
			<author>
				<name><![CDATA[boardron]]></name>
				<uri>https://bricksinmotion.com/forums/user/3250/</uri>
			</author>
			<updated>2012-01-04T12:27:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/257579/#p257579</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257577/#p257577"/>
			<content type="html"><![CDATA[[quote]You can change if MonkeyJam duplicates the pictures. In capture mode, set "Image Hold" to 1. That way, it will only take one picture, and you can set it at 15 fps for a smoother outcome.[/quote]

Ok, thank you. But I don't use the capture mode because I have a DSLR. Is there another way to do that option?]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-04T11:14:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/257577/#p257577</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257573/#p257573"/>
			<content type="html"><![CDATA[Wow! That was really good! :yes: Like MW said change your image hold to 1 and you are on your way!]]></content>
			<author>
				<name><![CDATA[1011Ev]]></name>
				<uri>https://bricksinmotion.com/forums/user/1787/</uri>
			</author>
			<updated>2012-01-04T06:54:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/257573/#p257573</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257557/#p257557"/>
			<content type="html"><![CDATA[You can change if MonkeyJam duplicates the pictures. In capture mode, set "Image Hold" to 1. That way, it will only take one picture, and you can set it at 15 fps for a smoother outcome. You're off to a good start! ;)]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2012-01-04T02:22:42Z</updated>
			<id>https://bricksinmotion.com/forums/post/257557/#p257557</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257508/#p257508"/>
			<content type="html"><![CDATA[[quote=legostudiosplus]The actual fight aspect was quite good. You definitely want to raise your framerate. That animation was just flat out choppy. You should probably raise it to 30 FPS, because I'm assuming you're using monkeyjam? And what monkeyjam does is it basically dublicates the length of each picture, so if you are using monkeyjam, you'd technically be at 10 FPS, which this film would look much better at 15 FPS (30 FPS in monkeyjam.) I really like the sound effects, and like I said the actual sword fight was quite enjoyable. Just remember when actually making a film not to let that white tac show. Decent fight![/quote]

Yes, I'm using MonkeyJam and I didn't know that MonkeyJam does that. Thank you!]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-03T22:14:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/257508/#p257508</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257506/#p257506"/>
			<content type="html"><![CDATA[The actual fight aspect was quite good. You definitely want to raise your framerate. That animation was just flat out choppy. You should probably raise it to 30 FPS, because I'm assuming you're using monkeyjam? And what monkeyjam does is it basically dublicates the length of each picture, so if you are using monkeyjam, you'd technically be at 10 FPS, which this film would look much better at 15 FPS (30 FPS in monkeyjam.) I really like the sound effects, and like I said the actual sword fight was quite enjoyable. Just remember when actually making a film not to let that white tac show. Decent fight!]]></content>
			<author>
				<name><![CDATA[legostudiosplus]]></name>
				<uri>https://bricksinmotion.com/forums/user/1060/</uri>
			</author>
			<updated>2012-01-03T22:06:36Z</updated>
			<id>https://bricksinmotion.com/forums/post/257506/#p257506</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257504/#p257504"/>
			<content type="html"><![CDATA[[quote=Mighty Wanderer]Pretty good, actually! You might want to bump up your frame rate, though. What frame rate do you currently use?[/quote]

I use 20 FPS now]]></content>
			<author>
				<name><![CDATA[Creator Productions]]></name>
				<uri>https://bricksinmotion.com/forums/user/124519/</uri>
			</author>
			<updated>2012-01-03T22:00:11Z</updated>
			<id>https://bricksinmotion.com/forums/post/257504/#p257504</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Sword fight test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/257502/#p257502"/>
			<content type="html"><![CDATA[Pretty good, actually! You might want to bump up your frame rate, though. What frame rate do you currently use?]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2012-01-03T21:57:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/257502/#p257502</id>
		</entry>
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