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	<title type="html"><![CDATA[Forums - Bricks in Motion - Is there a way to import light and camera data from 3DS Max into AE?]]></title>
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	<updated>2011-11-11T23:10:10Z</updated>
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			<title type="html"><![CDATA[Re: Is there a way to import light and camera data from 3DS Max into AE?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250607/#p250607"/>
			<content type="html"><![CDATA[yeah, i saw that article, but that's just for camera data.  i guess that would work for most of the stuff i'm doing, but lights would be handy]]></content>
			<author>
				<name><![CDATA[StanTheLegoMan]]></name>
				<uri>https://bricksinmotion.com/forums/user/1637/</uri>
			</author>
			<updated>2011-11-11T23:10:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/250607/#p250607</id>
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		<entry>
			<title type="html"><![CDATA[Re: Is there a way to import light and camera data from 3DS Max into AE?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250590/#p250590"/>
			<content type="html"><![CDATA[Video Copilot posted something about [url=http://www.videocopilot.net/blog/2008/02/import-3d-camera-into-after-effects/]exporting camera data into AE[/url], but I'm not sure about lighting.]]></content>
			<author>
				<name><![CDATA[AnimartianStudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3793/</uri>
			</author>
			<updated>2011-11-11T21:30:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/250590/#p250590</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Is there a way to import light and camera data from 3DS Max into AE?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250586/#p250586"/>
			<content type="html"><![CDATA[Yeah, the title pretty much sums it up.

I'm basically wondering if there's a way that I can take a 3d scene from 3DS Max and be able to import the camera and positions / animations into After Effects to be able to add stuff like optical flares or particle stuff to a scene.  I've heard that Cinema 4D has a lot of helpful tools for this type of thing, but I since I don't have Cinema 4D, I'm wondering if there's a way to do this in 3DS Max.

Thanks!]]></content>
			<author>
				<name><![CDATA[StanTheLegoMan]]></name>
				<uri>https://bricksinmotion.com/forums/user/1637/</uri>
			</author>
			<updated>2011-11-11T20:57:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/250586/#p250586</id>
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