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	<title type="html"><![CDATA[Forums - Bricks in Motion - Ho do i reduce noice while shooting in the dark?]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/12334/"/>
	<updated>2012-01-20T23:47:26Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/12334/ho-do-i-reduce-noice-while-shooting-in-the-dark/</id>
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			<title type="html"><![CDATA[Re: Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/259458/#p259458"/>
			<content type="html"><![CDATA[[quote=Dragonvader]Use a bit more light and turn down the exposure. And make sure to use frame averaging as mentioned above[/quote]
Dragonvader, while it's nice that you want to contribute to the forums, please don't bump threads in which a question has been answered. Not bashing, just giving a reminder :) .]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2012-01-20T23:47:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/259458/#p259458</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/259457/#p259457"/>
			<content type="html"><![CDATA[Use a bit more light and turn down the exposure. And make sure to use frame averaging as mentioned above]]></content>
			<author>
				<name><![CDATA[Dragonvader]]></name>
				<uri>https://bricksinmotion.com/forums/user/124518/</uri>
			</author>
			<updated>2012-01-20T23:36:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/259457/#p259457</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/251296/#p251296"/>
			<content type="html"><![CDATA[Do you use Sony Vegas? If so, shoot it while it still is semi-bright, then under (i think) color curves, select the night effect. Works wonders. Experiment a bit with how much light you need first though.]]></content>
			<author>
				<name><![CDATA[Guss Griswold]]></name>
				<uri>https://bricksinmotion.com/forums/user/432/</uri>
			</author>
			<updated>2011-11-18T11:23:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/251296/#p251296</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250444/#p250444"/>
			<content type="html"><![CDATA[[quote=minifig051]Frame averaging is your answer. Do you use a frame capture program?[/quote]
I agree, frame averaging helps greatly (it works best when set around 10). In Helium Frog, you can go to the settings (I forget where they are; I haven't used it in a while), but I don't know how to do it in Monkey Jam. It also helps to have at least 3 lights on when filming a night scene, and just have the exposure turned down low.]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2011-11-10T03:06:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/250444/#p250444</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250429/#p250429"/>
			<content type="html"><![CDATA[i shot these with the QC softwear but i have monkey jam and helium frog too.]]></content>
			<author>
				<name><![CDATA[dumbbros]]></name>
				<email><![CDATA[dumbbros@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/123747/</uri>
			</author>
			<updated>2011-11-10T00:52:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/250429/#p250429</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250428/#p250428"/>
			<content type="html"><![CDATA[Frame averaging is your answer. Do you use a frame capture program?]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2011-11-10T00:47:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/250428/#p250428</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Ho do i reduce noice while shooting in the dark?]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/250426/#p250426"/>
			<content type="html"><![CDATA[Iv taken a few exaple frames,  one raw and one iv fixed up in PS. so il let you have a look at those before i carry on.


|EXAMPLE 1|
#1 (RAW)
[img]http://farm7.static.flickr.com/6238/6330586812_9ea613ebd0.jpg[/img]

#1 (fixed)
[img]http://farm7.static.flickr.com/6107/6329833981_1324c037b3.jpg[/img]

As you can see the raw one has a large amount of noise and is quite distracting, but the fixed up one is blured and missing some color.

|EXAMPLE 2|

#2 (RAW)
[img]http://farm7.static.flickr.com/6112/6329834113_9fbf969c90.jpg[/img]

#2 (fixed)
[img]http://farm7.static.flickr.com/6108/6316874304_01a999a858.jpg[/img]

Note that the noise is not as bad as before, due to the added light.

So anyway i was hoping someone had done a night shot before and could give me some pointers about getting rid of this noise.  Also i am shooting this with a QCP 9000 and im not interested in doing the night effect in post, i like the way the blue lights turned out and i don't think it would look as nice if it was done in post.]]></content>
			<author>
				<name><![CDATA[dumbbros]]></name>
				<email><![CDATA[dumbbros@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/123747/</uri>
			</author>
			<updated>2011-11-10T00:41:14Z</updated>
			<id>https://bricksinmotion.com/forums/post/250426/#p250426</id>
		</entry>
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