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	<title type="html"><![CDATA[Forums - Bricks in Motion - Leisure #3: Tennis]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/11934/"/>
	<updated>2012-05-04T20:13:04Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/11934/leisure-3-tennis/</id>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/272547/#p272547"/>
			<content type="html"><![CDATA[[b]Bump![/b]

I'm very happy to be nominated for The BiM Awards with this film :D

[quote=Jargon]Great stuff. The digital camera movements were overused, but the tennis match was animated and edited so well otherwise that it more than made up for its shortcomings.[/quote]

Thanks, but this episode was filmed with my old camera in June 2011 (So, that's ''old'' for me xD).

Unfortunately the animation was not very good... 

So I made these camera movements to hide the bad animation sequences.

I wanted to re-animate the movie, but the sets were destroyed and I was working on my Batman intro :P]]></content>
			<author>
				<name><![CDATA[Loïc F-B]]></name>
				<email><![CDATA[loicfbproductions@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1430/</uri>
			</author>
			<updated>2012-05-04T20:13:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/272547/#p272547</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/270218/#p270218"/>
			<content type="html"><![CDATA[I have to admit, I kind of like all of the digital zooms and pans. I think it adds to his own style. Although in shot camera movements are very cool.]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2012-04-14T14:16:43Z</updated>
			<id>https://bricksinmotion.com/forums/post/270218/#p270218</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/270214/#p270214"/>
			<content type="html"><![CDATA[[quote=Jargon]The digital camera movements were overused[/quote]

I agree with this. I think sometime you should do some experimentation with in-shot camera movement. It's actually quite fun.]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2012-04-14T13:51:16Z</updated>
			<id>https://bricksinmotion.com/forums/post/270214/#p270214</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/270191/#p270191"/>
			<content type="html"><![CDATA[Great stuff. The digital camera movements were overused, but the tennis match was animated and edited so well otherwise that it more than made up for its shortcomings.]]></content>
			<author>
				<name><![CDATA[Jargon]]></name>
				<uri>https://bricksinmotion.com/forums/user/601/</uri>
			</author>
			<updated>2012-04-14T08:20:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/270191/#p270191</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/246248/#p246248"/>
			<content type="html"><![CDATA[Anyway, I like this brickfilm. I prefer this version than the one I saw first.]]></content>
			<author>
				<name><![CDATA[Aiwha]]></name>
				<uri>https://bricksinmotion.com/forums/user/1584/</uri>
			</author>
			<updated>2011-10-04T16:24:08Z</updated>
			<id>https://bricksinmotion.com/forums/post/246248/#p246248</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/246167/#p246167"/>
			<content type="html"><![CDATA[Merci, France & Alex ;)

[quote=Aiwha][quote=LGFB Studios]Thank you, everybody! =D 

[quote=MindGame]
(For the record, though, you don't win a game once you reach 40, you still have to win one more point :P).[/quote]

You can also win a game if your opponent is dead ;)[/quote]

But he's not dead.[/quote]

He's not dead, but he can't play Tennis because of his ''scratch''... :P]]></content>
			<author>
				<name><![CDATA[Loïc F-B]]></name>
				<email><![CDATA[loicfbproductions@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1430/</uri>
			</author>
			<updated>2011-10-04T00:04:39Z</updated>
			<id>https://bricksinmotion.com/forums/post/246167/#p246167</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245971/#p245971"/>
			<content type="html"><![CDATA[[quote=LGFB Studios]Thank you, everybody! =D 

[quote=MindGame]
(For the record, though, you don't win a game once you reach 40, you still have to win one more point :P).[/quote]

You can also win a game if your opponent is dead ;)[/quote]

But he's not dead.

[quote=LGFB Studios][quote=AnnoyingNoisesProductions]Or is he coming back?[/quote]
Don't worry, he's not dead :P
[/quote]

Except that, I've already say anything I wanted to say to you about this movie. 
Great Job.]]></content>
			<author>
				<name><![CDATA[Aiwha]]></name>
				<uri>https://bricksinmotion.com/forums/user/1584/</uri>
			</author>
			<updated>2011-10-02T19:18:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/245971/#p245971</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245945/#p245945"/>
			<content type="html"><![CDATA[Wow! Very dynamic and fun to watch! :D 
Great job, congratulations!]]></content>
			<author>
				<name><![CDATA[France & Alex]]></name>
				<uri>https://bricksinmotion.com/forums/user/569/</uri>
			</author>
			<updated>2011-10-02T17:44:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/245945/#p245945</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245517/#p245517"/>
			<content type="html"><![CDATA[Love it!
Great animation, great effects, and I even laughed while watching it!
I really liked the 201,2 seconds later joke :D]]></content>
			<author>
				<name><![CDATA[Briks]]></name>
				<uri>https://bricksinmotion.com/forums/user/4291/</uri>
			</author>
			<updated>2011-09-29T16:51:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/245517/#p245517</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245514/#p245514"/>
			<content type="html"><![CDATA[that was very cool :D]]></content>
			<author>
				<name><![CDATA[JaxonSM]]></name>
				<uri>https://bricksinmotion.com/forums/user/4798/</uri>
			</author>
			<updated>2011-09-29T16:13:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/245514/#p245514</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245491/#p245491"/>
			<content type="html"><![CDATA[Thank you, everybody! =D 

[quote=MindGame]
(For the record, though, you don't win a game once you reach 40, you still have to win one more point :P).[/quote]

You can also win a game if your opponent is dead ;)]]></content>
			<author>
				<name><![CDATA[Loïc F-B]]></name>
				<email><![CDATA[loicfbproductions@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1430/</uri>
			</author>
			<updated>2011-09-29T13:50:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/245491/#p245491</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245477/#p245477"/>
			<content type="html"><![CDATA[The constant digital camera movements got a little tiresome, but the animation was quite nice. One of the more successful (only?) attempts at tennis in a brickfilm I've seen.

(For the record, though, you don't win a game once you reach 40, you still have to win one more point :P).]]></content>
			<author>
				<name><![CDATA[MindGame]]></name>
				<uri>https://bricksinmotion.com/forums/user/47/</uri>
			</author>
			<updated>2011-09-29T09:32:04Z</updated>
			<id>https://bricksinmotion.com/forums/post/245477/#p245477</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245452/#p245452"/>
			<content type="html"><![CDATA[That was very entertaining.]]></content>
			<author>
				<name><![CDATA[Olsonstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/254/</uri>
			</author>
			<updated>2011-09-29T01:07:10Z</updated>
			<id>https://bricksinmotion.com/forums/post/245452/#p245452</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245450/#p245450"/>
			<content type="html"><![CDATA[Loved this so much......BEST ONE YET!]]></content>
			<author>
				<name><![CDATA[buikes]]></name>
				<uri>https://bricksinmotion.com/forums/user/3074/</uri>
			</author>
			<updated>2011-09-29T00:52:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/245450/#p245450</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Leisure #3: Tennis]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/245209/#p245209"/>
			<content type="html"><![CDATA[[quote=AnnoyingNoisesProductions]Or is he coming back?[/quote]

Don't worry, he's not dead :P

Thanks!]]></content>
			<author>
				<name><![CDATA[Loïc F-B]]></name>
				<email><![CDATA[loicfbproductions@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/1430/</uri>
			</author>
			<updated>2011-09-27T18:15:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/245209/#p245209</id>
		</entry>
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