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	<title type="html"><![CDATA[Forums - Bricks in Motion - Bunny Hunt (Animation Challenge Entry)]]></title>
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	<updated>2011-09-25T18:02:33Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: Bunny Hunt (Animation Challenge Entry)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/244962/#p244962"/>
			<content type="html"><![CDATA[I like it. The animation wasn't the best but it was still enjoyable.]]></content>
			<author>
				<name><![CDATA[JaredSM]]></name>
				<uri>https://bricksinmotion.com/forums/user/4586/</uri>
			</author>
			<updated>2011-09-25T18:02:33Z</updated>
			<id>https://bricksinmotion.com/forums/post/244962/#p244962</id>
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		<entry>
			<title type="html"><![CDATA[Bunny Hunt (Animation Challenge Entry)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/244958/#p244958"/>
			<content type="html"><![CDATA[[url=https://bricksinmotion.com/films/view/0]Directory Link[/url]

[b]Bunny Hunt (Animation Challenge Entry)[/b]

[url=http://www.youtube.com/watch?v=0OQ3HcJ4S7c]Youtube[/url]

yeah, i don't know either... i don't know if this is classifiable as 'cartoon physics', but oh well.. 

Once again, there are set bumps and light flicker, but as i said in my update video, i'm moving around rooms ATM, so my studio right now is, lets say, poor quality...]]></content>
			<author>
				<name><![CDATA[PlainBrickProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/4560/</uri>
			</author>
			<updated>2011-09-25T17:51:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/244958/#p244958</id>
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