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	<title type="html"><![CDATA[Forums - Bricks in Motion - CGI Lego Horse approaches Wizards Tower]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/11696/"/>
	<updated>2011-09-02T11:19:28Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/11696/cgi-lego-horse-approaches-wizards-tower/</id>
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			<title type="html"><![CDATA[Re: CGI Lego Horse approaches Wizards Tower]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/241796/#p241796"/>
			<content type="html"><![CDATA[Nice. I think what bothers me is the light... The hand and shield seems unrealistically bright compared to the rest of the shot, which seems very dim and dark overall - of course this is obviously what you're going for with the overcast sky though. In this case, you need a way of putting more contrast between the character (and his horse) and the rest of the scene and still keeping it appearing natural. (Notice how prominent the character is in the first few frames when he is silhouetted against the sky and how he loses this presence one he crosses in front of the rocks).

I would suggest perhaps a layer of mist/fog between the character and the rock face behind him. This would make the shot feel less artificial as well as slightly obscuring and dimming the rock face, in turn popping out the character. I think grading the scene to be cooler wouldn't go astray either.]]></content>
			<author>
				<name><![CDATA[Siobhan]]></name>
				<uri>https://bricksinmotion.com/forums/user/21/</uri>
			</author>
			<updated>2011-09-02T11:19:28Z</updated>
			<id>https://bricksinmotion.com/forums/post/241796/#p241796</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: CGI Lego Horse approaches Wizards Tower]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/241792/#p241792"/>
			<content type="html"><![CDATA[Uploaded back in June 8, 2011...hmm...

Pretty good.  I guess the saddle piece makes it difficult for the minifig to move much at all.  The set looks pretty realistic.]]></content>
			<author>
				<name><![CDATA[Lechnology]]></name>
				<uri>https://bricksinmotion.com/forums/user/80/</uri>
			</author>
			<updated>2011-09-02T09:34:22Z</updated>
			<id>https://bricksinmotion.com/forums/post/241792/#p241792</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[CGI Lego Horse approaches Wizards Tower]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/241773/#p241773"/>
			<content type="html"><![CDATA[A test for a short film I'm working on:

[url]http://www.youtube.com/watch?v=ckEEaCJ7ywE[/url]

Thanks for viewing. :)]]></content>
			<author>
				<name><![CDATA[budgetstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/123/</uri>
			</author>
			<updated>2011-09-02T03:27:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/241773/#p241773</id>
		</entry>
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