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	<title type="html"><![CDATA[Forums - Bricks in Motion - Walk and Run Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/11556/"/>
	<updated>2011-08-23T16:57:44Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/11556/walk-and-run-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239752/#p239752"/>
			<content type="html"><![CDATA[[quote=Mighty Wanderer][quote=linkchess]@jackabascal

Thanks! It was a 6 frame walk cycle.

LeungStudios[/quote]
Can you post how to do it? I've been looking for a walk cycle that is slower thab a 4-frame cycle and this looks great! :)[/quote]
How about a 5-frame walk cycle? I use it and it works great! [url=http://www.youtube.com/watch?v=j93RF2DGGdk]Tutorial.[/url]]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2011-08-23T16:57:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/239752/#p239752</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239748/#p239748"/>
			<content type="html"><![CDATA[[quote=linkchess]@jackabascal

Thanks! It was a 6 frame walk cycle.

LeungStudios[/quote]
Can you post how to do it? I've been looking for a walk cycle that is slower thab a 4-frame cycle and this looks great! :)]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2011-08-23T16:51:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/239748/#p239748</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239737/#p239737"/>
			<content type="html"><![CDATA[@jackabascal

Thanks! It was a 6 frame walk cycle.

LeungStudios]]></content>
			<author>
				<name><![CDATA[linkchess]]></name>
				<uri>https://bricksinmotion.com/forums/user/4114/</uri>
			</author>
			<updated>2011-08-23T16:26:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/239737/#p239737</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239664/#p239664"/>
			<content type="html"><![CDATA[Little bit of light flicker but other fantastic man! Good job ;)]]></content>
			<author>
				<name><![CDATA[BrickOneFilms]]></name>
				<uri>https://bricksinmotion.com/forums/user/123535/</uri>
			</author>
			<updated>2011-08-23T07:11:56Z</updated>
			<id>https://bricksinmotion.com/forums/post/239664/#p239664</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239638/#p239638"/>
			<content type="html"><![CDATA[OOOooohhh fancy. I love the nice slow walk. I dont think it was a 4 frame walk cycle, was it 5 or 6? Anyway, as for bending him forward for the run cycle, it actually looks more real if the minifig bobs forward and backwards. try to have him standing upright when you balance him, and when he is landing on his foot, have him leaned more forward. Personally I find that FancyPant's run cycle [url]http://www.youtube.com/watch?v=0XrRJAiIepY[/url] looks best, as it's not so clunky. Overall it was great!]]></content>
			<author>
				<name><![CDATA[Aftermath]]></name>
				<uri>https://bricksinmotion.com/forums/user/678/</uri>
			</author>
			<updated>2011-08-23T02:41:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/239638/#p239638</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239311/#p239311"/>
			<content type="html"><![CDATA[:) Thanks for your advice! I tried bending him forward for the run cycle but it is hard to balance him between the studs.]]></content>
			<author>
				<name><![CDATA[linkchess]]></name>
				<uri>https://bricksinmotion.com/forums/user/4114/</uri>
			</author>
			<updated>2011-08-22T15:26:00Z</updated>
			<id>https://bricksinmotion.com/forums/post/239311/#p239311</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239240/#p239240"/>
			<content type="html"><![CDATA[Wow, you have really improved! The walk cycle is very good, the only imrpovement i can suggest is taking a frame where both legs are atthe same place, instead of transitioning straight into the next step like on the tutorial I linked to. When running, try to keep the body bent fowards slightly. Use this tutorial for guidance: [url]http://www.youtube.com/watch?v=0XrRJAiIepY[/url]

EDIT: Also there was some light flicker]]></content>
			<author>
				<name><![CDATA[Aero_Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4501/</uri>
			</author>
			<updated>2011-08-22T04:13:12Z</updated>
			<id>https://bricksinmotion.com/forums/post/239240/#p239240</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Walk and Run Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/239231/#p239231"/>
			<content type="html"><![CDATA[15 fps walking and running test.

[url]http://www.youtube.com/watch?v=PMpkd7Z6f_A[/url]]]></content>
			<author>
				<name><![CDATA[linkchess]]></name>
				<uri>https://bricksinmotion.com/forums/user/4114/</uri>
			</author>
			<updated>2011-08-22T02:23:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/239231/#p239231</id>
		</entry>
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