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	<title type="html"><![CDATA[Forums - Bricks in Motion - Another Masking Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/1149/"/>
	<updated>2009-03-11T01:55:20Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/1149/another-masking-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Another Masking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/29417/#p29417"/>
			<content type="html"><![CDATA[That's not half bad.
It has a great mask and nice and smooth animation to it. This could be very useful in epic action films as for a fight scene or something.
Anyway,overall it is a very well put short animation.

Lenex Studios-
Blade]]></content>
			<author>
				<name><![CDATA[BladedPhoenix]]></name>
				<uri>https://bricksinmotion.com/forums/user/490/</uri>
			</author>
			<updated>2009-03-11T01:55:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/29417/#p29417</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Masking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/29109/#p29109"/>
			<content type="html"><![CDATA[Its not bad at all, just need perfecting. Maybe you could send the minifig into view at a higher angle, or possibly upslightly into a like 180-spin (along with a violent head snap) as though he just received a strong right hook. Right now he is flying in at a bit of a horizontal. A half-somersault landing on his back upon contact with the ground would also suffice. Great masking and nice touch with the legs lowering slowly. It adds a level of subtle reality to it.

My two cents
~TB]]></content>
			<author>
				<name><![CDATA[Traditional Brickfilms]]></name>
				<uri>https://bricksinmotion.com/forums/user/24/</uri>
			</author>
			<updated>2009-03-10T00:24:13Z</updated>
			<id>https://bricksinmotion.com/forums/post/29109/#p29109</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Masking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/25158/#p25158"/>
			<content type="html"><![CDATA[better than the other one, just a test...]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2009-02-26T12:46:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/25158/#p25158</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Another Masking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/25118/#p25118"/>
			<content type="html"><![CDATA[This one is better than your last mask I think.  If I didn't know it was a masking test, I wouldn't have picked out the masking so good job on that.

As far as the animation and particularly the sudden stop when he hits the ground, I would suggest having him slide a few frames when he hits the ground to make it more realistic.  Leg and arm movement also help the minifig from looking like a slab of meat hitting the ground. :)]]></content>
			<author>
				<name><![CDATA[Fancypants]]></name>
				<uri>https://bricksinmotion.com/forums/user/72/</uri>
			</author>
			<updated>2009-02-26T04:11:57Z</updated>
			<id>https://bricksinmotion.com/forums/post/25118/#p25118</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Another Masking Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/25112/#p25112"/>
			<content type="html"><![CDATA[Just to try my hand at it, again, this was just randomeness and boredness mixed, henceforth this. I am not sure why it cut's off at the end. :/

And the sudden stop when he hits the ground is sort of annoying, trust me it bothers me. Anyway's heres the link:

[url]http://www.youtube.com/watch?v=g-wJwobs2Sk[/url]]]></content>
			<author>
				<name><![CDATA[Lamplight]]></name>
				<email><![CDATA[lamplightfilms@aol.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/327/</uri>
			</author>
			<updated>2009-02-26T01:46:47Z</updated>
			<id>https://bricksinmotion.com/forums/post/25112/#p25112</id>
		</entry>
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