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	<title type="html"><![CDATA[Forums - Bricks in Motion - Dragonframe (New Version of Dragon Stop Motion)]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/11341/"/>
	<updated>2011-08-10T15:29:17Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/11341/dragonframe-new-version-of-dragon-stop-motion/</id>
		<entry>
			<title type="html"><![CDATA[Re: Dragonframe (New Version of Dragon Stop Motion)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/235743/#p235743"/>
			<content type="html"><![CDATA[[quote=AnnoyingNoisesProductions]Just wondering, what is it that makes Dragon so awesome and wanted? A lot of people seem to think it's really cool. What does it do?[/quote]

It is software used to capture frames for stop motion. I like it because I can import audio into it. When I start filming it will playback what I have shot so far along with the audio. Plus it has great settings for DSLR cameras. I also like that  it can automatically crop to any aspect ratio. Since my camera is 4x3 I normally use that to film in 16x9. Onion screening is also really nice in Dragon Stop Motion.]]></content>
			<author>
				<name><![CDATA[AquaMorph]]></name>
				<uri>https://bricksinmotion.com/forums/user/996/</uri>
			</author>
			<updated>2011-08-10T15:29:17Z</updated>
			<id>https://bricksinmotion.com/forums/post/235743/#p235743</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dragonframe (New Version of Dragon Stop Motion)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/235742/#p235742"/>
			<content type="html"><![CDATA[Just wondering, what is it that makes Dragon so awesome and wanted? A lot of people seem to think it's really cool. What does it do?]]></content>
			<author>
				<name><![CDATA[Squid]]></name>
				<uri>https://bricksinmotion.com/forums/user/3704/</uri>
			</author>
			<updated>2011-08-10T15:12:45Z</updated>
			<id>https://bricksinmotion.com/forums/post/235742/#p235742</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dragonframe (New Version of Dragon Stop Motion)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/235735/#p235735"/>
			<content type="html"><![CDATA[Maybe the best ease in ease out points for your character.]]></content>
			<author>
				<name><![CDATA[VanderFlame Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3870/</uri>
			</author>
			<updated>2011-08-10T14:49:52Z</updated>
			<id>https://bricksinmotion.com/forums/post/235735/#p235735</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dragonframe (New Version of Dragon Stop Motion)]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/235724/#p235724"/>
			<content type="html"><![CDATA[[img]http://www.dragonframe.com/DFteaser.jpg[/img]

So I was poking around Dragon Stop Motion's Facebook page and found out that ZED the makers of Dragon Stop Motions are making a new product. This product will be called Dragonframe. It is designed to replace Dragon Stop Motion. All that ZED has said so far is "Dragonframe is the evolution of Dragon Stop Motion software, the premier stop motion animation software." They have a website, but all it is a link to the Facebook page and Twitter. [url]http://www.dragonframe.com/[/url] What do you guys think will be different in Dragonframe?]]></content>
			<author>
				<name><![CDATA[AquaMorph]]></name>
				<uri>https://bricksinmotion.com/forums/user/996/</uri>
			</author>
			<updated>2011-08-10T13:47:20Z</updated>
			<id>https://bricksinmotion.com/forums/post/235724/#p235724</id>
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