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	<title type="html"><![CDATA[Forums - Bricks in Motion - Walk Cycle]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/11282/"/>
	<updated>2011-08-15T11:37:46Z</updated>
	<generator>PunBB</generator>
	<id>https://bricksinmotion.com/forums/topic/11282/walk-cycle/</id>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/237153/#p237153"/>
			<content type="html"><![CDATA[Cool :D]]></content>
			<author>
				<name><![CDATA[Stephen]]></name>
				<uri>https://bricksinmotion.com/forums/user/4448/</uri>
			</author>
			<updated>2011-08-15T11:37:46Z</updated>
			<id>https://bricksinmotion.com/forums/post/237153/#p237153</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/237106/#p237106"/>
			<content type="html"><![CDATA[nice:)]]></content>
			<author>
				<name><![CDATA[animationIsaac]]></name>
				<uri>https://bricksinmotion.com/forums/user/4011/</uri>
			</author>
			<updated>2011-08-15T06:54:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/237106/#p237106</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234678/#p234678"/>
			<content type="html"><![CDATA[Make the pictures a second 0.08 which is about 12fps i think :)]]></content>
			<author>
				<name><![CDATA[JaredSM]]></name>
				<uri>https://bricksinmotion.com/forums/user/4586/</uri>
			</author>
			<updated>2011-08-06T23:35:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/234678/#p234678</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234677/#p234677"/>
			<content type="html"><![CDATA[Yes, try having more frames with tinier movements and increase the framerate. Maybe some plasticene would help in not making it fall.]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2011-08-06T23:21:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/234677/#p234677</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234675/#p234675"/>
			<content type="html"><![CDATA[Thanks guys, but there were some minor problems with several frames.
You see the minifigure actually moves a stud to the left, because he kept falling over.
Should I redo one, then upload a video showing how to do the procedure, or not?]]></content>
			<author>
				<name><![CDATA[ShadowSupremacy]]></name>
				<uri>https://bricksinmotion.com/forums/user/4592/</uri>
			</author>
			<updated>2011-08-06T23:16:26Z</updated>
			<id>https://bricksinmotion.com/forums/post/234675/#p234675</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234575/#p234575"/>
			<content type="html"><![CDATA[[quote=Aero_Studios]Try NXTmaniacs tutorial, it provides smoother walking: [url]http://www.youtube.com/watch?v=j93RF2DGGdk[/url][/quote]

Thats the one I was trying to find but I couldn't.

[quote=ShadowSupremacy]LTWProductions,

Thanks for the link man, and I've already seen it, but I decided to create my own walk cycle. But I guess it really isn't  a walk cycle, it's just long strides I guess. Also, that is the first walk cycle I have ever done with effort.[/quote]

It makes since when you say stride. It does looks like a stride. keep practicing and you will get better. Trust me.]]></content>
			<author>
				<name><![CDATA[LTWProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/4337/</uri>
			</author>
			<updated>2011-08-06T14:51:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/234575/#p234575</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234572/#p234572"/>
			<content type="html"><![CDATA[Try NXTmaniacs tutorial, it provides smoother walking: [url]http://www.youtube.com/watch?v=j93RF2DGGdk[/url]]]></content>
			<author>
				<name><![CDATA[Aero_Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/4501/</uri>
			</author>
			<updated>2011-08-06T14:34:48Z</updated>
			<id>https://bricksinmotion.com/forums/post/234572/#p234572</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234562/#p234562"/>
			<content type="html"><![CDATA[Personally, I prefer this walk cycle to the one LTW posted. I saw nothing wrong with it.
If you have troubles with monkey jam, feel free to ask in the forum, someone will be able to answer you.]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2011-08-06T13:57:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/234562/#p234562</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234560/#p234560"/>
			<content type="html"><![CDATA[MPFist0,

Well, because I was using the dreaded Windows Live Movie Maker program, I made each frame 0.12 of a second.
If your wondering why I used Windows Live movie Maker, it's because I'm still having trouble with monkeyjam.
Glad you liked it :)


LTWProductions,

Thanks for the link man, and I've already seen it, but I decided to create my own walk cycle. But I guess it really isn't  a walk cycle, it's just long strides I guess. Also, that is the first walk cycle I have ever done with effort.

-Supremacy]]></content>
			<author>
				<name><![CDATA[ShadowSupremacy]]></name>
				<uri>https://bricksinmotion.com/forums/user/4592/</uri>
			</author>
			<updated>2011-08-06T13:50:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/234560/#p234560</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234550/#p234550"/>
			<content type="html"><![CDATA[It looked like everytime a leg went out, he moved a stud forward. This tutorial should help. [url=http://www.youtube.com/watch?v=dwaDTySZBOU]http://www.youtube.com/watch?v=dwaDTySZBOU[/url]]]></content>
			<author>
				<name><![CDATA[LTWProductions]]></name>
				<uri>https://bricksinmotion.com/forums/user/4337/</uri>
			</author>
			<updated>2011-08-06T12:20:32Z</updated>
			<id>https://bricksinmotion.com/forums/post/234550/#p234550</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234541/#p234541"/>
			<content type="html"><![CDATA[Different from most of walk cycle. I like it. I had a similar walk cycle, that I used in a non-finished 18 fps brickfilm. What Framerate do you use?]]></content>
			<author>
				<name><![CDATA[MPfist0]]></name>
				<uri>https://bricksinmotion.com/forums/user/452/</uri>
			</author>
			<updated>2011-08-06T11:44:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/234541/#p234541</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Walk Cycle]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/234531/#p234531"/>
			<content type="html"><![CDATA[This is my walk cycle test I made today using my new camera.
Enjoy!
[url]http://www.youtube.com/watch?v=gE3tk7naaZU&feature=channel_video_title[/url]]]></content>
			<author>
				<name><![CDATA[ShadowSupremacy]]></name>
				<uri>https://bricksinmotion.com/forums/user/4592/</uri>
			</author>
			<updated>2011-08-06T07:39:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/234531/#p234531</id>
		</entry>
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