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	<title type="html"><![CDATA[Forums - Bricks in Motion - Dialogue Test]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/10587/"/>
	<updated>2011-06-14T14:45:38Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/10587/dialogue-test/</id>
		<entry>
			<title type="html"><![CDATA[Re: Dialogue Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/221820/#p221820"/>
			<content type="html"><![CDATA[Also, try not to just copy/paste frames in a loop, and make the moves more gentle unless he's screaming and/or flipping out.]]></content>
			<author>
				<name><![CDATA[Golden]]></name>
				<uri>https://bricksinmotion.com/forums/user/2110/</uri>
			</author>
			<updated>2011-06-14T14:45:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/221820/#p221820</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dialogue Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/221809/#p221809"/>
			<content type="html"><![CDATA[I have the same opinion as Olsonstudios. The arms are really distracting and annoying.]]></content>
			<author>
				<name><![CDATA[Keesret]]></name>
				<uri>https://bricksinmotion.com/forums/user/4119/</uri>
			</author>
			<updated>2011-06-14T14:14:53Z</updated>
			<id>https://bricksinmotion.com/forums/post/221809/#p221809</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dialogue Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/221584/#p221584"/>
			<content type="html"><![CDATA[I would say neither and try moving the arms a lot less. Unless they are yelling and it calls for obnoxious movements, try toning it down.]]></content>
			<author>
				<name><![CDATA[Olsonstudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/254/</uri>
			</author>
			<updated>2011-06-13T05:30:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/221584/#p221584</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Dialogue Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/221384/#p221384"/>
			<content type="html"><![CDATA[The first one. The second one doesn't look cartoony, it's way too jittery.]]></content>
			<author>
				<name><![CDATA[minifig051]]></name>
				<uri>https://bricksinmotion.com/forums/user/2879/</uri>
			</author>
			<updated>2011-06-11T23:39:31Z</updated>
			<id>https://bricksinmotion.com/forums/post/221384/#p221384</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Dialogue Test]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/221382/#p221382"/>
			<content type="html"><![CDATA[These are my two attempts at animating dialogue. The first is towards realistic arm movement, and the second is more cartoony. I would like some input on which one is best. 

[url]http://www.youtube.com/watch?v=pfxdNt5SYf0[/url]]]></content>
			<author>
				<name><![CDATA[AnimartianStudios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3793/</uri>
			</author>
			<updated>2011-06-11T23:32:35Z</updated>
			<id>https://bricksinmotion.com/forums/post/221382/#p221382</id>
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