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	<title type="html"><![CDATA[Forums - Bricks in Motion - Horse walk help]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/10403/"/>
	<updated>2011-07-18T12:15:02Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/10403/horse-walk-help/</id>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/230099/#p230099"/>
			<content type="html"><![CDATA[I just move the legs from 1 stud to the next.it's the easiest.]]></content>
			<author>
				<name><![CDATA[Troodon]]></name>
				<email><![CDATA[shelelo50@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/4678/</uri>
			</author>
			<updated>2011-07-18T12:15:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/230099/#p230099</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217497/#p217497"/>
			<content type="html"><![CDATA[If you have to animate horses, you can use 12-15 fps. You dont photography the legs. A little test with FX:
[url]http://upload.brickspace.eu/users/mario72/horses.wmv[/url]]]></content>
			<author>
				<name><![CDATA[markus77]]></name>
				<uri>https://bricksinmotion.com/forums/user/1766/</uri>
			</author>
			<updated>2011-05-22T08:57:55Z</updated>
			<id>https://bricksinmotion.com/forums/post/217497/#p217497</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217442/#p217442"/>
			<content type="html"><![CDATA[Wow Golden, that was such a helpful comment.

Mighty, As I understand it he took the photo of the horse then split the parts of it up in Photoshop, then animated  each part in software such as After Effects. So it's not quite CGI, but it is accomplished in post production. (If I'm wrong, feel free to correct me).

As was said when it was posted, this technique really only works with a side on shot. But if that's all that's required, it looks beautiful.]]></content>
			<author>
				<name><![CDATA[Siobhan]]></name>
				<uri>https://bricksinmotion.com/forums/user/21/</uri>
			</author>
			<updated>2011-05-22T00:11:21Z</updated>
			<id>https://bricksinmotion.com/forums/post/217442/#p217442</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217161/#p217161"/>
			<content type="html"><![CDATA[Sort of.]]></content>
			<author>
				<name><![CDATA[Golden]]></name>
				<uri>https://bricksinmotion.com/forums/user/2110/</uri>
			</author>
			<updated>2011-05-19T20:42:30Z</updated>
			<id>https://bricksinmotion.com/forums/post/217161/#p217161</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217138/#p217138"/>
			<content type="html"><![CDATA[I've seen that, but it's CGI, right?]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2011-05-19T15:16:05Z</updated>
			<id>https://bricksinmotion.com/forums/post/217138/#p217138</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217116/#p217116"/>
			<content type="html"><![CDATA[Best Lego horse walk animation, period.

[url]http://zirk.brickfilms.com/ComprendeCompadre.mov[/url]]]></content>
			<author>
				<name><![CDATA[Siobhan]]></name>
				<uri>https://bricksinmotion.com/forums/user/21/</uri>
			</author>
			<updated>2011-05-19T13:09:01Z</updated>
			<id>https://bricksinmotion.com/forums/post/217116/#p217116</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217111/#p217111"/>
			<content type="html"><![CDATA[We've done a cat and horse walk. The key is to balance the legs between studs for 2-3 frames (depending on how fast/slow you want it.) Also, when putting one leg down, make sure that the other is still up to make it look realistic. Also, make sure to ease in and ease out. (Not like we're experts on that :P ) Start and end the movements slowly, and speed up as you get along. Hope we helped!]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2011-05-19T12:17:38Z</updated>
			<id>https://bricksinmotion.com/forums/post/217111/#p217111</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217088/#p217088"/>
			<content type="html"><![CDATA[the Animation Challenge did a Horse walk contest, I think, look up the entry's]]></content>
			<author>
				<name><![CDATA[Cooked Cat]]></name>
				<uri>https://bricksinmotion.com/forums/user/2836/</uri>
			</author>
			<updated>2011-05-19T05:05:50Z</updated>
			<id>https://bricksinmotion.com/forums/post/217088/#p217088</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Horse walk help]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/217076/#p217076"/>
			<content type="html"><![CDATA[For my TOY film I need to have a horse walking and galloping, but I don't know how to animate a horse. Can someone help?]]></content>
			<author>
				<name><![CDATA[Mighty Wanderer]]></name>
				<email><![CDATA[nebulaewanderer@yahoo.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/3518/</uri>
			</author>
			<updated>2011-05-19T03:32:23Z</updated>
			<id>https://bricksinmotion.com/forums/post/217076/#p217076</id>
		</entry>
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