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	<title type="html"><![CDATA[Forums - Bricks in Motion - Submarine Effect]]></title>
	<link rel="self" href="http://bricksinmotion.com/forums/feed/atom/topic/10027/"/>
	<updated>2011-07-22T00:38:58Z</updated>
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	<id>https://bricksinmotion.com/forums/topic/10027/submarine-effect/</id>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/231080/#p231080"/>
			<content type="html"><![CDATA[[quote=Juggernaut Pictures][url=http://vimeo.com/17323748]Here is a great video on that subject.[/url][/quote]
Google underwater images.]]></content>
			<author>
				<name><![CDATA[Troodon]]></name>
				<email><![CDATA[shelelo50@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/4678/</uri>
			</author>
			<updated>2011-07-22T00:38:58Z</updated>
			<id>https://bricksinmotion.com/forums/post/231080/#p231080</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/222100/#p222100"/>
			<content type="html"><![CDATA[After effects will do it great.]]></content>
			<author>
				<name><![CDATA[VanderFlame Studios]]></name>
				<uri>https://bricksinmotion.com/forums/user/3870/</uri>
			</author>
			<updated>2011-06-15T20:42:19Z</updated>
			<id>https://bricksinmotion.com/forums/post/222100/#p222100</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/222086/#p222086"/>
			<content type="html"><![CDATA[Yes, actually, that's how I made the underwater effect I did in my signature. I changed some of the stuff to make it fit my scene better, but yeah, that's how I figured out how to do underwater scenes.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2011-06-15T19:33:44Z</updated>
			<id>https://bricksinmotion.com/forums/post/222086/#p222086</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/222080/#p222080"/>
			<content type="html"><![CDATA[Is that what you used in your signature?]]></content>
			<author>
				<name><![CDATA[ZP]]></name>
				<email><![CDATA[ackar99@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2111/</uri>
			</author>
			<updated>2011-06-15T18:19:59Z</updated>
			<id>https://bricksinmotion.com/forums/post/222080/#p222080</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/222074/#p222074"/>
			<content type="html"><![CDATA[Yeah, this tutorial [url=http://www.videocopilot.net/tutorials/depth_charge/]here[/url] covered it pretty nicely for me, it gives the basic gist of setting up an underwater scene.]]></content>
			<author>
				<name><![CDATA[BGanimations]]></name>
				<uri>https://bricksinmotion.com/forums/user/841/</uri>
			</author>
			<updated>2011-06-15T17:27:03Z</updated>
			<id>https://bricksinmotion.com/forums/post/222074/#p222074</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/222053/#p222053"/>
			<content type="html"><![CDATA[There is a Video Copilot tutorial on the subject of submarines.
However, it focuses mostly on the exterior, and the depth charge. :D]]></content>
			<author>
				<name><![CDATA[ZP]]></name>
				<email><![CDATA[ackar99@gmail.com]]></email>
				<uri>https://bricksinmotion.com/forums/user/2111/</uri>
			</author>
			<updated>2011-06-15T15:02:49Z</updated>
			<id>https://bricksinmotion.com/forums/post/222053/#p222053</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/222039/#p222039"/>
			<content type="html"><![CDATA[it depends how deep you want the sub to look.

if its shallow water then you might see some of the "caustics" which look like rippling light beams moving across the bottom of a swimming pool. Then do those using an effects package.

If the sub is in much deeper water, then you don't see the caustics. What you do see, is a softness and a very shallow depth of field due to dark conditions and particles in the water. You will have very diffuse light coming only from above. On the film "The Abyss" this was achieved by filming the model in a dark studio with lights above, and a few seconds before rolling the camera, they released some smoke to give a soft diffuse particle look.]]></content>
			<author>
				<name><![CDATA[doctormedoctoryou]]></name>
				<uri>https://bricksinmotion.com/forums/user/4320/</uri>
			</author>
			<updated>2011-06-15T14:29:24Z</updated>
			<id>https://bricksinmotion.com/forums/post/222039/#p222039</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/210988/#p210988"/>
			<content type="html"><![CDATA[You have to create the overlay effect with lights and a gobo. Now, if you have enough lights, and a gobo, and an extensive lighting set-up, then you can produce this effect in shot. But I would highly recommend doing this in post-prod, because of the flexibility. It's not hard to create an underwater look for actual footage in After Effects or Blender.]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2011-04-15T01:29:02Z</updated>
			<id>https://bricksinmotion.com/forums/post/210988/#p210988</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/210981/#p210981"/>
			<content type="html"><![CDATA[Thanks for the tips, but I was looking for more of a "Green Screen Model" effect. Does anyone know how to layer something over the footage to add the look of under water?]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2011-04-15T00:23:25Z</updated>
			<id>https://bricksinmotion.com/forums/post/210981/#p210981</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/210733/#p210733"/>
			<content type="html"><![CDATA[[url=http://vimeo.com/17323748]Here is a great video on that subject.[/url]]]></content>
			<author>
				<name><![CDATA[Juggernaut Pictures]]></name>
				<uri>https://bricksinmotion.com/forums/user/1880/</uri>
			</author>
			<updated>2011-04-13T16:22:29Z</updated>
			<id>https://bricksinmotion.com/forums/post/210733/#p210733</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/210729/#p210729"/>
			<content type="html"><![CDATA[I would say, green screen or cgi the submarine exterior, then just make a set for the interior of the submarine.]]></content>
			<author>
				<name><![CDATA[PoisonFilmsENT]]></name>
				<uri>https://bricksinmotion.com/forums/user/3754/</uri>
			</author>
			<updated>2011-04-13T16:03:06Z</updated>
			<id>https://bricksinmotion.com/forums/post/210729/#p210729</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Submarine Effect]]></title>
			<link rel="alternate" href="https://bricksinmotion.com/forums/post/210719/#p210719"/>
			<content type="html"><![CDATA[I have been thinking about doing a short film that would have submarines in it. However I don't really know how to get an underwater look. Does anyone have any tips?]]></content>
			<author>
				<name><![CDATA[RedBrick1]]></name>
				<uri>https://bricksinmotion.com/forums/user/2790/</uri>
			</author>
			<updated>2011-04-13T15:32:37Z</updated>
			<id>https://bricksinmotion.com/forums/post/210719/#p210719</id>
		</entry>
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